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James Mayr
Here are my 3th attempt: 1 is drawn digitally an the other with Pencil HB - 4B. Think they are better, but especially the pencil drawing feels still not very eggy/ roundish. What in your opinion breaks the illusion? @Dorian Iten Thank you very much for your provided resources! I like your analytical and clear teaching style. You mentioned in your video that the core shadow is darker because of the reflected light. Do you mean that the core shadow looks darker because the area of reflected light are brighter an there are less reflected light? @Stan Prokopenko I followed your advise and spent more time on a drawing than drawing more and faster.
shading eggv1 002
photo 2020 10 05 23 32 39
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Dorian Iten
@James Mayr: eggsactly! Less reflected light = core shadow.
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James Mayr
As @Liandro Roger and @Stan Prokopenko mentioned. I focused on a clear separation between shadow and light. and tried to keep the value transition between dark and light like @Dorian Iten mentioned in his shading tutorial I found it difficult to get a transition between light and dark without halo effect AND not too dark halftones. (exercises were drawn with a charcoal pencil or a 4B pencil) I think that these attempts are better than the previous one, but still, they look not very egg-like. What errors still breaks the illusion?
photo 2020 10 03 00 20 16
photo 2020 10 03 00 20 15
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photo 2020 10 03 00 20 12
photo 2020 10 03 00 20 10
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Dorian Iten
Oh! I just saw Stan's post after sending mine. Looks like we're in agreement :)
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Dorian Iten
Good work, James! The difference between the value of the cast shadow and core shadow is mostly determined by the environment: how much reflected light / ambient light there is and from what direction. In several of your drawings you use a big range of value (from quite dark to quite light) inside the cast shadow. Keeping it more compressed as one general tone will strengthen the illusion of realism. In the first batch, your drawings were quite rough and sketchy - if your goal is form and a convincing illusion, I'd focus on creating cleaner, more refined drawings. This second batch is much stronger already 👍 Here is an article on how to get smooth tones: https://www.dorian-iten.com/smooth-tones/ And you might find this video on Modeling Factors useful as well: https://www.dorian-iten.com/see-more/
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