Simplifying Shadows
Simplifying Shadows
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Simplifying Shadows
courseDrapery FundamentalsFull course (37 lessons)
$125
comments 4
@on_nicha
I tried following along. It’s a bit challenging to choose what to keep and what to let go. Started to see how the knifelike shapes are not very pleasing 🔪🩸I had to pull back some light on the protruding right knee and tried to keep a bigger shadow shape 🥹
LESSON NOTES

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In this lesson, I show you how to add light and shadow to a fully clothed figure. We take a previously built mannequin and map out the core shadows across the entire body. You will learn how to stop copying reference photos and start analyzing light by breaking complex drapery down into simple spheres, cylinders, and boxes.

I explain how to handle tricky areas like white gowns and shiny fabrics without losing the underlying form. We also cover how to balance your drawing. You will see exactly when to add secondary details to folds and when to leave areas empty so your viewer has room to breathe. This step-by-step breakdown will help you simplify your lighting process and avoid overworking your fabric details.

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COMMENTS
Steven Michael Hampton
Complex folds often destroy the underlying form of your figure drawings. Learn to map core shadows and simplify drapery into basic geometric forms. This helps you analyze light and shadow relationships instead of just copying reference.
Michael Fuchs
Dear Mr. Hampton I have learned so much from your gestural approach over the last year and a half, first from your book & now, here. Thank you for that ! I do have a persistent question, though, about your approach here that I simply cannot reconcile. I have gotten some good results by mimicking you drawing the figure from the head down when working with the reference. Yet, coming from an animation background, it has always been emphasised to me to draw everything from the inside out (“the only time to draw a person from the head down is when they are hanging by the neck” - which is hopefully even more rare than meeting naked people ; ) - I.e. anchoring the figure, building from action lines, in short, the Nikolaides approach. I have always found his loose overarching gestures very helpful in preventing complex things from drifting apart - proportion, composition, interactions, perspective, etc. and essentially important e.g. in life drawing class. How can I reconcile these separate approaches ? Working analogue I do not have an infinite canvas, levels, repositioning etc. I need to solve these problems from the ground up in drawing. I am sure there must be some synthesis, especially since both are gestural in nature. How could a good workflow look ? Can you maybe show what works for you ? Thank you. All the best, Michael
Steven Michael Hampton
I understand where you’re coming from. Though I’ve never worked as an animator, I’ve studied dozens of different approaches. Some start with the head, while others insist the head should almost be an afterthought to the body. I remember every teacher I had in college asking us to do something different and, more than that, each one insisting their approach was the “right” one! There’s really no easy answer to this. However, I think it helps to see each approach as an objective system, or a complete visual language, in its own right. Each will have its own strengths and weaknesses, as you’ve already pointed out. One of the reasons I try to be really clear and organized in my own approach is so students can see the individual steps and feel empowered to change, sample, or modify them to suit their own ends. As you’re already discovering, what works for me might not work for you. My recommendation would be to experiment with a process list. It could be mine to start, or something completely different. Follow it for a while, pay attention to what works and what doesn’t, and then begin customizing it to create your own personal way of seeing and constructing figures. My own approach developed in exactly this way. It’s mostly a mixture of things I learned from John Watkiss, Glenn Vilppu, and Andrew Loomis, adapted over time to fit the way I like to think and draw. This may not provide a quick fix, but I think that, in the long term, developing your own process will be much more useful and much more interesting. Hope that helps!
Josh Fiddler
Really Important take-away: Lighting a drawing is about showcasing the forms of the model and the drapery by designing the shapes of light and shadow without destroying the read of the larger masses of light and shadow.
@on_nicha
I tried following along. It’s a bit challenging to choose what to keep and what to let go. Started to see how the knifelike shapes are not very pleasing 🔪🩸I had to pull back some light on the protruding right knee and tried to keep a bigger shadow shape 🥹
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