Journey 9- 1st portrait sketch
1yr
@silentmoonss
Hello I am here with another update. I’m still practicing loomis and gesture so I’m still on the gesture course however I don’t have the paid version so I’m just winging it with the next courses. In feel like I can move on to anatomy however at the same time I feel like I’m missing something. Primarily I feel off wen it comes to my lines as well as my patience of observation. However I also think I’m limited with my know how knowledge. So until I feel comfortable enough to draw decent gestures I’m still here. However I’m finally starting attempts at portraits and it’s safe to say it wasn’t all that bad. Still suck at the features though but getting there. Anyways here’s my batch of drawings and hope for some critiques
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Frank D'souza
Where'd you get your reference?
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TeusFlips
Your work looks great! You really capture the essence of the figures by some of the exaggerations and simplifications you use! How far are you into the figure course if you don't mind me asking :)
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@silentmoonss
Hey thanks so much. I’ve actually been on the exaggeration section for quite a while now.
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@silentmoonss
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Hey @Jesper Axelsson any tips? I wanted to specifically know about my simplification if my figures. I felt that perhaps I’ve been trying to hard with details. @Steve Lenze - I wanted to know if I’m still to stiff or am I finally coming around to being loose? If not any suggestions?
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Jesper Axelsson
The figures look pretty good to me. There is still, as always, stuff to be worked on (I'll point out some things below), but for now I think your energy could be well spent on improving your shading. The initial figure drawing is already pretty good, and learning some basic shading could allow you to create some work that you find look really cool. -Your separation of light and shadow looks pretty good. If you add proper edges to it you'll get a nice effect of light. Practice this: Do shading lay-ins: Use soft edges where light moves into shadow on a form, and hard egdes for cast shadows and the contour of the part of a form that's in shadow. The slower a form curves (it's larger or rounder), the softer the terminator edge. Once you have this, you could fill in the shadow shapes with an even tone. As you map in the shadows, be decisive. Clearly decide what is a form shadow and what is a cast shadow. This will give you a drawing that communicates light clearly. Once you've done this, you can change the edges if your reference suggests it. As you do your shading lay-in, try to think in clear forms, and don't just copy the shapes you see. And try to design the shading with gesture (FIGURE DRAWING: -Proportion: I would keep an extra eye on proportion. While not forgetting gesture, check the proportions as you draw the figure. I think a good starting point would be to keep the head leangth system in mind Human Proportions – Average Figure. As you start with the head and move down the torso, check so that the nipples are one head down (if the pose is foreshortened, imagine a forshortened head as your measurement guide), and then when you draw the belly button make sure it's another head down, and so on... -Strong horizontals and verticals: The figures feel a bit like they're tipping this way and that way. I would recommend being more aware of your horizontals and verticals, and the environment the figure is standing in.  I've heard that Leonardo Da Vinci would start his figure drawings with a vertical line, to be clear about what was truly vertical in the environment the figure was in. You might want to do the same. I've been recommended to define vertical as parallel to the vertical edges of the page you're drawing on. Do like this: Before drawing the figure, try your best to draw a vertical line (you can go slowly and build the line with multiple strokes), then use a ruler to check the distance to the paper's edge, at the two ends of the line. If the measurements are different, your line isn't vertical. Make adjusments. Once you have your vertical line, choose a clear point on the figure that you have it running through. This will give you a clear guide to refere placement and proportion to. Also, have a clearly defined ground plane.) Hope this helps :)
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Steve Lenze
These figures look pretty good, even the anatomy feels like you are getting it. Keep it up :)
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