Some angles I really struggled with. For the finale piece I was closer to one reference image regarding the pose than I initially wanted to, but those legs a just too difficult to understand from a couple of photos. So some copying was necessary for me. Also some unintended Pokemon influence in there. Thanks to @Liandro I could loosen up in some of the initial sketches, but not throughout the whole assignment. Will hopefully get there with enough practice.
I struggled with the first few penguins as I was fixated on making tapered lines. Then I rewatched the instructions and realised that wasn't the focus of this exercise. When I loosened up and started using A3 instead of A4 my drawings improved a lot. I've always loved drawing hands and animals so I was a little nervous about the VR girl as it's not a style I gravitate towards. I ended up enjoying this one the most! It was a huge confidence boost to find I had the skills to successfully attempt an unfamiliar subject. I used all the techniques I've learned in the course so far and was ecstatic to find a recognisable VR girl taking shape before my eyes like magic. The proportions of the legs were slightly off but I was able to course correct and am happy with the final result. Things to work on: - lighter pressure with my pencil - have a tendency to bear down too hard - use my shoulder and elbow more, loosen up my hand
I can't seem to really improve my line quality. The lines look choppy and hesitant. I think it may be due to tightly squeezing the pencil in my hand, but I keep reminding myself to avoid that. Also I keep going to harder leads because my lines are getting very dark very quick even when I'm still trying to get basic placement lines down and want them to be light. Any additional tips on how to get loose with the hand, arm and shoulders?
Before watching directions. Tried to strongly keep it to 5 values overall and to make shapes with sharp edges – even though they sometimes don't seem to resolve to an actual 3D shape / volume. But still, it was extremely satisfying to see it all come together at the end. Which helped a lot was making my shadow and light values very distinct so it's clear which faces are actually in shadow and which are in light.