I had a second attempt (on left) at drawing my banana after watching Stan's demo. I've included the one I did before watching the demo for comparison. I feel my second attempt is a lot better, but I still need to work on achieving cleaner lines as well as smoother rendering for the values. All critique welcome!
I quit drawing after 6 months. Now I am back on track. I used the background value to create more contrast. Be as harsh as possible with your critique. Does anyone know how to get a clean tone out with your pencil. I shade and sometimes the end of the stroke is darker than the start of it but to me the pressure feels identical
Tried a lot of overhand grip for this one and I am not really used to it. So forgive my poor line quality. Really not happy with how my shapes turned out on most of the portraits turned out. Unfortunately I could not include all reference files due to incompatible file formats
So this is a portrait of Ellie from the Last of us 2 by Iliya Kuvshinov. I was long fascinated by his style so I thought this was a nice opportunity to take a closer look. I thought it was a good idea to trace the proportions and placement of the elements by putting a paper against my screen since I wanted to focus on the linework, which I did and it worked out alright. However, I feel like I focused too much on just 1:1 copying their line weight bit by bit after that rather than seeing a logic. Sure, where the light hits there are hardly any lines (the picture mainly uses differences in value rather than lines in these areas), where there is shadow there are more visible lines. A ton of lost lines in the light areas and in the hair too. Other than that, there is more black around the eyes (where the attention is supposed to go I guess). What is interesting is, that the rest of the face and pretty much the rest of the picture hardly has any prominent lines. There are a few but mostly in the shadow on the left side or towards the the shirt, away from the actual subject. I assume he inverted the logic and put some heavier strokes in less important areas so that the face where the light hits has hardly any heavy lines (except for the eyes) which then creates a lot of contrast around the eyes to draw the viewers focus there. Does that sound about right? I will probably do another few though since tracing the proportions from the original image felt a bit like cheating and I may have focused less on the actual studying part as a result.
Frog: I messed up the proportions so I had to try to fix it (Artist: Eliza Ivanova) -> Pencil Two Characters (Artist: xray.alpha.charlie) -> Digital Manga Panel: (Aritst:Gege Akutami) -> Pen Digital felt the easiest to do. I really enjoyed the manga panel. Creating line weight with the pencil was really challenging. If anyone has any tips on that, I would appreciate it. Really fun project
I did this whole thin digitally. used a graphic tablet and felt really awkward. If you have any advice on tablet usage I'd appreciate it. I like how the hierarchy rhino turned out. Not so much the light and shadow rhino. Would appreciate feedback <3
Level 1: Hierarchy, Light & Shadow from Photo Reference Level 2: Light & Shadow from free angle, free subject with depth approach. I tried to apply the different approaches it on a little "Proko Comic". I hope you enjoy.