Guardians of the Galaxy Concept Art - Character Design
When I first started working at Marvel Studios Visual Development, these were some of the characters I worked on. This is a variety of level of finish that I would turn in. Sometimes you have to generate a lot of ideas and keep it clear. It's something I have learned to get better though my career. If you have any questions please ask away :)
Hi Everyone ! Here are some designs I did for Guardians of the Galaxy Vol 2. This is the creature that swallows Drax in the opening sequence of the movie. I am a senior visual development artist at Marvel Studios. I am one of the staff artist that help with designing the Heroes and Villains of the MCU as well as Keyframe production paintings to help visualize a scene. And sometimes I get to do fun creatures like this one! I have been at Marvel for 8 years now and usually designing costumes so when I get to design some creatures it's really fun for me because I started my career as a creature designer some 20 years ago :) anyway, hope you enjoy these crazy critters!
Transforming words from the script to clear images that helps the director and the producers visualize key moments in the film. This example is the final fight between Vision and White Vision I designed for the Disney Plus series Wanda Vision. An extra added difficulty for this assignment is that I also was designing the costume for white vision. This took me about 45 hours to finish, not including revisions.
Taking Risks to Get Your Dream Job (ft. Marvel Artist Anthony Francisco) - Draftsmen S2E19
Anthony Francisco (designer of Baby Groot) talks about being a concept artist for Marvel Studios! Get advice on how to break into the industry and find out how a fake portfolio and sketchbook got him his first few jobs.