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The Character Course

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Course in Parts
Lessons
20
estimated
Duration
20h 0m
estimated
Skill Level
Beg. & Int.
20% off presale
days
63
:
hours
14
:
minutes
28
overview
Presale: Save 20% on The Character Course through Dec and score the eBook for free when you get the course during the presale. Course presale ends and all lessons will become available to watch on Jan 1st 2027.

Character Course

A character starts with an idea. Who are they? What have they been through? What can you tell about them before they say a word? In this course, I’ll show you how I work through those questions and turn them into drawings with personality, clear design, and a story behind them.


Traditional to Digital Workflow

A big part of my philosophy with drawing is that traditional sketching is still useful for finished portfolio work. One of the more common questions I get is "How does this relate to my finished work".

This course is meant to show how the skills in my previous two courses (The Ultimate Sketching Course, and Practical Perspective) can be used to create professional, finished art that can be used in a portfolio. 






Finished character artwork: the Fire Mage and the Flower Knight.

Together, we’ll build an adventuring party of warriors, priests, hunters, mages, and druids. Some of the projects come from actual character briefs for Warchief Gaming’s Auroboros, giving you a look at how I approach a design with a specific world and purpose in mind.

Warrior and priest studies from the archetypes demonstration.

We’ll work on gesture, construction, proportions, and silhouettes, then use expressions, costumes, and props to give each character their own identity. From there, we’ll develop values, color, lighting, and materials to bring the design together.

If you’ve been sketching characters but aren’t sure how to take them further, this course is about connecting those steps. You’ll see how I move from an early idea to a finished piece, and use the assignments to develop characters of your own.

Gesture and silhouette studies from the Character Course lessons

Gesture and silhouette studies from the lessons: finding personality through movement, proportion, and shape.

This course includes:

  • Character-design demonstrations that take you from the initial brief and paper sketches through digital development and finishing.

  • A traditional-to-digital workflow for refining your drawings without losing their personality and energy.

  • Assignments to help you apply the lessons and build your own characters.

  • A look at real character briefs, including projects for Warchief Gaming’s Auroboros.

  • An interview and drawing session with Moby Francke.

  • An accompanying e-book to support your learning alongside the course.

Interview with Moby Francke

In this course, I interviewed Moby Francke. If you don't know him, you definitely know his work. He's responsible for bringing J.C. Leyendecker to games with his work on Team Fortress 2, DOTA 2, Valorant, and Portal just to name a few of the projects he's had a hand in. 

He was kind enough to sit down with me to give me feedback on my designs done for this course, and talk a bit about his philosophy on drawing and painting. 



Some of Moby's work:

Character Course E-Book Sample Pages

eBook Presale Deal: Get the companion eBook for this course free during the presale. Deal good through presale period and available on Jan 1st. 

A look inside the accompanying e-book, from finding a character’s gesture to developing the color stage.

Character Course e-book sample page: Gesture

Character Course e-book sample page: Take your grayscale into color

About Me

I’m Rembert Montald, a Belgian artist and former Riot Games illustrator. Drawing on paper is still an important part of how I work. It gives me room to explore, make mistakes, and find ideas before I start developing them digitally.

In this course, I’m sharing how I connect those two parts of the process. From the first sketch to the final design, I’ll walk you through the decisions that help a character feel believable, expressive, and part of a larger world.

What you will learn
1Story & Character
Build characters around a clear idea. Use archetypes, expressions, costumes, and props to communicate who they are and the world they belong to.
2Shape & Silhouette
Make your characters readable at a glance. Explore shape language, proportions, and contrasting silhouettes to give each design a distinct personality.
3Gesture & Construction
Give your characters energy and believable structure. Apply gesture, anatomy, and perspective without losing the life of your initial sketch.
4From Traditional to Digital
Take a traditional sketch into a digital workflow. Refine proportions, make corrections, and develop the design while preserving the character of your drawing.
5Value, Color & Finish
Use value, color, lighting, and materials to bring your character together. Create clear focal points and add detail that supports the design.
Premium Benefits
Unexpiring Access
You will be given unexpiring access to this product.
Money Back Guarantee
Contact support@proko.com within 30 days. We usually don't ask questions, but a request is subject to review if over 25% of content was downloaded. This is to protect our instructors from dishonest wardrobing and ensure a happy and thriving community.
Assignments
A variety of exercises to help you practice what you've learned. After you do the assignments, you can post them in the community for feedback and see what other students are posting.
eBooks
Includes one or more PDF eBooks that you can download or read right in your browser!
Assignment Demonstrations
The instructor includes demonstrations that show how to do an assignment or how to use the information taught in the lessons. Most of us are visual learners (we’re artists!), so hearing it explained is not enough. We have to see it many times.
Downloads
Includes content that the student can download for offline viewing.
COMMENTS
Help!
Browse the FAQs or our more detailed Documentation. If you still need help or to contact us for any reason, drop us a line and we’ll get back to you as soon as possible!