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The Skull Proportions.png
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ASSIGNMENTS
Hey Lucas!
Howdy folks!
My skull drill assignment. It took me a month to get to this stage – I don't regret a single minute.
I could not draw a skull before, and I think I have made some big progress, so thank you, Lucas! I am now able to draw the shown views from imagination using the Loomis method (± 30 mins. for each drawing), and I also learned 12 bony terms and their positions ;). I still need to work on the standard views, especially on my symmetry, and then continue with the harder ones.
At the moment I am asking myself if I could skip to module 9 + 10 (value & colors) and give it a shot for the skull while I still need to practice them. I barely touched the topics on the modules and I want to dive deep into this before continue with the faces (taking propably 3-6 months) - what do you think?
This community has shown some excellent effort and examples. It's inspiring – keep up the good work an it's an honor to work along with you all!
Best regards, Alexander
I did this very slowly over several days. I finally feel like I can somewhat simplify drawing the simplified skull lol. I'm still working on my line quality though!
impressive! love your simplyfied skulls 👍
Anyway, for conversation, I still prefere human with skin instead of skulls 😁
This is my late-night submission. I would say drawing the head facing up was always a challenge for me
Still haven't problems with getting the right dimension with the skull. Did a lot of liquify and measuring to get a better proportion. I feel like I spend too much time on these. maybe 1 hr at least for each. Not sure what I should do to make the process faster.
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17d
Wow elizabeth i actually really like what you did in here with the composition somehow it feels like a very cool sketchbook page if you're having problems with the proportions and you're spending a lot of time liquefying i think there is nothing we can solve just with a simple trick. I think it is mostly the fact you need to get used to these proportions once you draw more and more of this skulls and faces i promise you will become faster although now that I look at them i think that maybe you could be a little bit more sketchy with your lines it seems like you're going with a very final very clean line and that is definitely not necessary for this stage of the process
Here's my submission for the skulls drill. Definitely found the simplified model helpful compared to a normal skull. Tried to focus on the construction and the form of the cranium.
Here's my submission for today, but I do intend to keep practicing. Thanks Again!
I feel like its really hard to establish a cranium that works for all angles / FOV.
Establishing the brows line and length of the jar in relation to the circle / egg of the cranium just feels so inconsistent
Here’s my skull assignment. I was trying to stick to the construction techniques and not copy the skulls. I was unsure about the eye sockets among other things.
i had no idea how critical the bounding box was to get the perspective right. (definitely still a work in progress, though. My brain is averse to the nose breaking the planes of the face and anything from a low angle.) I drew some eyeballs in there for fun--I couldn't help myself.
okay, i did a bunch more skulls following the advice of the following video to get "comfortable" with the skull. (this was a recommended exercise for another proko video, so you can see the improvement when using the facely simplified skull model versus a real skull. real skulls are super confusing to me). In the big set of skulls, i forced myself to rely more on perspective versus going by shapes. With the perspective approach, I definitely struggled to place the back of the head--the rest i could map into something reasonable. i tried drawing through the shape to see how well i understood it (following the advice from the proko perspective course). I'm curious to see how my brain looks at faces after spending so much time on this.
Had fun with this one! Would appreciate any advice/critique, especially on how to make these look more solid
