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LESSON NOTES
Marvel Artist Daniel Warren Johnson demos how an artist would tackle a large-scale location like Castle Doom in Latveria. He starts by creating thumbnails to explore bold shapes and compositions, ensuring the castle's silhouette stands out. Using a subtle two-point perspective, he then sketches the general shapes and refines details without overcomplicating the design. The key is balancing detail and simplicity, ensuring the composition reads well. Keep these tips in mind when drawing from life, and you'll improve your environment design skills!
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COMMENTS
This discussion board is available for premium students.
I would like to know how the two-point perspective grid "ticks" along the left and right side of the page were constructed.
