Cinematic Storytelling and Compositional Pitfalls
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I decided to make a page that includes all six basic panel types to better understand the lesson. All the while doing my best to avoid the pitfalls. I based my scene on the video game Nier Automata. How did I do? I recommend this optional challenge!
Panel 1: Close-up
Panel 2: Profile
Panel 3: Medium close-up
Panel 4: Establishing/wide shot
Panel 5: Down-shot
Panel 6: Up-shot
LESSON NOTES
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A good comic always starts with good composition. This lesson continues from the previous one on composition and lays out David’s process for cinematic storytelling and how to avoid some of the common mistakes you might run into when making your comic. You’ll learn about camera angles and how your choices for each panel influence your story. If you enjoy this lesson be sure to check out David’s other lessons in his comic drawing course.
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creating-a-comic-page-cinematic-storytelling-and-compositional-pitfalls.mp4
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Cinematic-Storytelling-and-Compositional-Pitfalls-Transcript.docx
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COMMENTS
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Awesome! Nice to hear about the 180 degree rule being applied. Basic cinematography theory that will level up the storytelling for sure. Always keep track of where you put that camera is key if you want to retain the visual flow of things and avoiding confusing the audience by flopping the characters from one side of the screen to the other. There's also the 180 degree rule being applied to three characters and more worth checking that one out as well.
