Stylized House
28d
Maria J Venegas-Spadafora
A piece I have been working on lately Any feedback is welcomed!
witch house
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Liandro
@Maria J Venegas-Spadafora, this is pretty good design work!! I love how cartoony the house feels. Nice use of the asymmetry on the bigger roof, and way to go compensating it with the brick chimney and other minor forms on the right. The background and overall composition might be a little bit too flat indeed, as Josefin K mentioned, but the architecture definitely tells a compelling story - It certainly has a mix of “funny and creepy” that’s pretty interesting to see. And I also love the way you’ve been working out the textures and colors. One little thing I see is that the smaller metal chimney (is that how we call it?) on the right side of the bigger roof (our left side) seems a bit too faded, almost lost, since its values are so close to the dark background. And it’s such a nice shape, so maybe play some light tricks in order to make it pop just a little bit more? Also, I’m curious about your process! I was guessing you started with a rough 3D model, then painted over it, was it? I’d say that how you develop this piece should depend on your goals with it and as an artist in general: . If you want to make it an “illustration-focused piece” (in case you want to boost an illustration-focused portfolio), you could give attention to the points Josefin K highlighted. Maybe try to bring up a stronger sense of atmosphere and storytelling not only with the house, which is already good, but also with its entire environment and surroundings. Make sure the lighting, values, colors, textures and visual FX are fully coherent throughout the scene’s mood. . On the other hand, if you want it to be more of a “concept-design-oriented piece”, I’d say you wouldn’t need to polish it as a single image. Maybe make some composition adjustments to make the house design stand out even more (such as making the “little chimney” more visible, as I mentioned above), but don’t spend too long in it and focus on taking the design process further: add some silhouette and shape variation studies, sketch in other views of the house, blueprints, front and side cuts, display details, maybe some perspectives of the interior, even expand it and add some props? These are possibilities, so you could decide on adding what you think would value this more as a design project. Of course, deciding on any of this will depend on where you want to direct your goals as a professional, your artistic identity, what kinds of jobs you want to work on, etc. Hope this helps! Let me know if I can help you with anything else. Keep it up!
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Maria J Venegas-Spadafora
thanks Liandro! I will take your advice into account!
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Josefin K
I love the house. The environment and background don’t feel really finnished. The black background feel a bit dead it is just darkness. No forest no sky with stars or clouds and doesnt tell any story. And for such a dark sky/background the ground is very light so it feel a bit off. But I don’t know how much you worked on the environment and what you want feedback on. The house has a lot of personality and I think its just good I have no constructive feedback or something you should change on it.
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