Space Corps Covers
2mo
Gannon Beck
I've got a comic being published by CEX publishing that's going to be in stores on Wednesday. It was originally written as six books, but is getting released as three double sized issues. I drew it and co-wrote it with Bryan Richmond. Every book has a variant cover, so there are six covers in all. This coming out is a bucket-list thing for me. It's something I always wanted to do, and now it's happening. It feels good. I don't expect to make a lot of money from comics. It's a tough industry, and most indy comics don't garner the shelf space to sell well in comic shops. The effect comics have made on my career, however, has been profound, if more indirect than cash in hand. The chief benefit for me has been that comics have made me a better illustrator. It's one thing to draw a character once or twice, but it's entirely different to draw that character over the course of six issues in a variety of settings, while conveying different actions and emotions. In a recent podcast, Stan and Marshall talk about the book, "The Talent Code." In the book author Daniel Coyle, talks about how Brazilian soccer players play a game called Futsal to become dominant in soccer. Futsal is played in smaller spaces with a heavier ball, and less players. Futsal demands more control and precision than soccer and players get more reps. What futsal is to soccer players, I believe comics are to illustrators. A typical comic will have multiple characters and environments that have to be drawn from every angle near and far while conveying a story in an entertaining way. Making comics has forced me to obsess over fundamentals because that's where the solutions drawing problems can be found. I thought I'd share what my experience with it in case anyone wanted to give comics a try.
Space Corps Covers
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John Carter
Gannon, love the bold graphic style of these covers. Very nice! Is the inking traditional or digital? What size did you work on the originals?
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Gannon Beck
Thanks! They are all traditionally inked except the middle one on the bottom. On that one, the deadline creeped up on me while I was out of town and all I had with me was my iPad. The originals are all done on 11 x 17 Bristol board.
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Liandro
Your testimonial is inspiring, @Gannon Beck! Your passion for comics as an art form can be sensed in your words. As someone who’s been hopping through various fields over the years, I totally agree with what you say about the relationships between different languages, and how one can help us get better at others. I can definitely tell my background with graphic design has always given me insights on how I think my webcomics and cartoons, and, oddly, even on how I think my teaching methods. In a similar way, I’ve also heard things like that from other artists. In his books, Austin Kleon talks a lot about the exchanges he makes with writing and drawing. @Stan Prokopenko points out how we can learn from animation even when our goal isn’t to make animated movies - it’s somewhere in How to Simplify the Motion of the Torso – The Bean, when he compares the Bean to the Flour Sack exercise that’s so common in animation schools. Tom Fluharty emphasizes how drawing and painting are intertwined and quotes Jean Dominique Ingres when he says that, if he’d put a sign over his atelier with the words “school of drawing”, he’d be certain he would create painters. Your mention of Coyle about soccer X futsal is another great example! The point is we can learn from anywhere and anyone, and that learning will somehow show through later on in the products of our work. Congratulations on your achievement! Keep on doing amazing work and please keep sharing with us. Best regards!
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Gannon Beck
Thanks, Liandro! I agree with everything you said. I think we can fall into the trap of thinking we're wasting our time if we're not making money doing something, or if it's not leading to it. Not that those aren't worthy goals to have, but it can mess up about how we think about the art we do and what its purpose is. Go ahead an animate something even if you don't want to work for Disney. It's okay to do something just because you like it, and you never know what it will lead to.
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Miloš Frydrych
Great job! I love comics, but I've never been able to draw them. It's a really tough discipline :) I wish you every success. P.S.: Where can we buy the comic?
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Miloš Frydrych
I already have it. www.cexpublishing.com
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Joakim lof
These look awesome. Well done! :)
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Gannon Beck
Thanks, Joakim!
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Charline B.R.
Congratulations on your publishing ! And many thanks for sharing your experience :) I still hope you gain a little money and fame for such an hard work !
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Gannon Beck
Thanks, Charline! That would be great if it happens. I don't have any fame to speak of, but what I have noticed is that other creators treat me like I'm part of the club, which is really nice.
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