Masters of Dynamic Perspective
6mo
Caleb Arias
Hello everyone, I hope that like me you are enjoying learning. I'm posting this thread because I want to learn more from this "type of perspective." Of course I have already managed to master 1, 2 and 3 vanishing points. And I want to expand my knowledge, following the lines of teachers like Gi, and others. But I don't know any other artists who manipulate perspective so well. What artist do you recommend to study dynamic perspective? What book or course can I study? What exercises do you recommend? I leave this incredible art, from "Itokazu taiga" https://www.instagram.com/itokazuuuu/?hl=es
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Martha Muniz
Hi! If you're referring to extreme perspective/foreshortening, it's still the same concept, just with the vanishing points closer together on the horizon line. There's a Proko video that touches on this for a more visual example: https://youtu.be/LIuNehjFmUU An exercise you could do to build up this skill is to practice drawing boxes from a variety of vanishing points, including close together vanishing points, so you can start to get a feeling for how this affects perspective. Plus, once you're able to control extreme perspective on boxes, you can use this to place more complex forms like people/arms/legs into the 3D space. If you want a resource to turn to, I would recommend Framed Perspective by Marcos Mateu-Mestre as he gets into all the technical details of controlling your vanishing points.
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Caleb Arias
I already read it, it is a VERY good and simple book to understand the basics, but I want something more "advanced", that actually deals more with foreshortening and dynamism (I have also already done the exercises, Thank you) I don't know if you understand me :,,D I leave this drawing as an example I also wanted to know if you know an artist who does the same thing.
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Steve Lenze
You use your "mastery" of 1, 2, and 3 point perspective to create a box and draw your figure inside.
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Devon D. Yeider
This was really fun to read. Thank you for creating this forum and thank you @Steve Lenze for the solid advice!
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Caleb Arias
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Caleb Arias
Ahhh... wow so that was the trick XD. I find it a little difficult that way, I prefer to do it like Gi, building the body part by part. Also, I have a little trouble making the figures look "normal", most of them look like deformations XDAfter a little "digging" I found an image that shows the sketch. But I still don't understand how he makes it... look epic XD It looks so fluid and dynamic, look at the image of the guy and the chain
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