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First shot at a prop concept- need help understanding material spheres
4yr
Hey everyone, I'm trying to work on my design skills some more along with my fundamental training. I'd like to know more about the concept design process from peers here as well, instead of just online tutorials. I tried to spend as little time as possible on each of these, so I spent around 5-10 mins coming up with each design. I picked a simple topic, prop design for games- an ancient, eastern, fantasy kitchen table set of sorts in line with The Elder Scrolls' fantasy artstyle. I started with a teapot. I'd like your feedback and guidance with respect to design work before I go forward, particularly on how to render materials (or in this case a material sphere) for the 3D artist, and for my own reference when I begin to paint it out.
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