Izak van Langevelde
Izak van Langevelde
The Netherlands
Izak van Langevelde
You could take a look at the models by Andrew Cawrse, good but expensive.
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Izak van Langevelde
There is nothing wrong about using whatever tool to enhance art. Just be honest about it.
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Izak van Langevelde
Perspective looks wonky, how about leaving your construction lines for all of us to check?
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Izak van Langevelde
In my opinion, drawabox is great for developing eye-hand coordination: I really wish I had known about this in animation school, where I realised my motor skills sucked big time, while my teachers kept repeating that I should draw more. However, after the first fistful of exercises, drawabox is less useful. The value of Drawabox is not in drawing boxes.
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Izak van Langevelde
As a beginner, use any medium you're comfortable with. So, if you feel Krita gets in the way, leave it for now. In general, there is nothing fundamentally wrong with digital, just don't overly rely on undo. Try to get it right first time.
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Izak van Langevelde
I don't think gouache is an alternative, as it is opaque. Acrylic springs to mind, possibly using an medium to extend its open time. Acrylics dry fast in comparison with oils, though: it needs some practice to get used to it.
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Izak van Langevelde
Your sketchbook is your sandbox where you can play, practice, fail without anyone noticing. It is not a portfolio of your best pieces.
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Izak van Langevelde
Search for the course 'Portrait Drawing Fundamentals'
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Izak van Langevelde
Study formal perspective long enough for it to become intuitive.
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Izak van Langevelde
Measuring is fine, but be aware you're not a scanner: find peace in making mistakes, and be aware that you don't have to be 100% accurate to be good.
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Izak van Langevelde
The rule mentioned by Robertson and others is a rule of thumb. It is not mathematically correct. However, it is the only practical guideline known to mankind, so let's stick to it...
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Izak van Langevelde
The perfect is the enemy of the good!
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Izak van Langevelde
Art can be about anything, and Mathematics is just another topic.
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Izak van Langevelde
I went to art school at age 42. In my experience, you will learn slower, in particular when it comes to motor skills, like eye-hand coordination and line quality; also, you may have less energy than the kids around you. However, you will probably learn more efficiently, due to experience with planning and self knowledge, and you are likely to be better motivated than your younger peers. You may run into preconceptions from employers not hiring you: age discrimination does exist, unfortunately...
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Izak van Langevelde
Sometimes an honest opinion is just an honest opinion...
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Izak van Langevelde
Bought some Fabriano Accademia, only to find I don't like its rough texture. Yes, I know charcoal needs 'tooth', but the texture here makes it impossible to shade a smooth midtone. I noticed Proko uses Strathmore, but this is hard to find here in The Netherlands. Could someone out there recommend a smoother charcoal paper? How about Fabriano Tiziano?
Izak van Langevelde
In my experience, the overhand grip allows you to separate the location of your medium, using shoulder and elbow, from its orientation/character, using wrist and fingers. The latter is particularly relevant when using a softer medium, like charcoal or Conté, on an easel. In addition, I see it as a teaching tool, forcing students to separate the two mechanics. Once you get it, anything goes. I know people drawing really well from the dreaded monkey paw, which I do not recommend at all for beginners. And, of course, using a stylus on a tablet changes everything.
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Izak van Langevelde
It is hard to eyeball it, so either you carefully construct the vanishing point for each recess, or you model this in a 3d program like blender.
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Izak van Langevelde
I think you were sucked into he details. When rendering hair, start with the big mass, then add some locks to make it look hairy, and finally add some loose strands.
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Steve Lenze
Hey Chrystal, Good job working on the Loomis head. The thing I notice the most is that your lines do not wrap around the shape of the head. The skull is a 3D shape, so make sure you wrap the lines around it. I did a quick sketch to show you what I mean :)
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Izak van Langevelde
In addition, it helps to draw transparently, like a crystal head.
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