Rick M
Rick M
Philippines
Freelance Concept Artist and Illustrator
Rick M
Hello Darkmode my old friend...
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Rick M
Clown Doll
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Rick M
Day 5: Ca(ndle)lavera :)
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Rick M
OK... this was more challenging than expected. Some glow-ey Potion anyone? :)
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Rick M
DAY 3: GHOUL Ok... I may have... just a teensy weensy little bit... added some practice on a female Écorché on this one :D (A bit late, but after this, I should be on track with the potions eh?)
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Rick M
Beauty is in the "Eyes" of the BEHOLDER ;) .... OK, quite late... I promise I'll catch up with the Ghoul and Potions ^_^
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Rick M
Not exactly spooky... but still a Spidey ;)
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Rick M
New Generation Masters, Good day! My name is Rick, I am 31 yr old aspiring artist, hoping to get in to the video games industry in concept art. I mainly did art as a hobby, but found out about a couple of years ago after doing some freelance work (which I still do now), that there's still some hope for me to shift my career into art. Thus, for the first time, I am taking art and my art education seriously. Below is what I would hope to be answered/addressed from my post here. Goal:  - To be a full time Concept artist - Characters & Creatures Designs w/ a stylized aesthetic (Blizzard, Riot, etc) - To work in the video game industry (or animation/movies industry) Hope for feedback:   - Please point out the strengths and weaknesses on my latest work posted. I have applied to them most of what I've learned so far, so it would be amazing for someone with significant experience (such as yourselves) to point those out.  - Recommendation(s) on how to resolve observed mistakes/weaknesses, and what other areas need to be improved would be immensely appreciated.  - Lastly, as I want to focus in concept art (mainly 2D), with a focus on Character/Creature design, what do you recommend I have included/shown in my portfolio to be a hirable candidate in this regard? Thank you for your taking the time to read and answer my inquiries!  Best Regards,  Rick M
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