I am an artist currently living in Seattle, WA. I am aspiring to become a concept artist for games and films.
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Hello! My name is Seoul and my goal is to work in games/film as a concept artist so I wanted to know what I could do to increase my chances at being hired at a studio. More specifically, I suppose I want to know whether my work would fit properly within a production pipeline and is presenting usable designs in a way that the production might need. I also would appreciate feedback and advice on my designs and any fundamentals I might be lacking in (like my rendering, perspective, etc.). Thank you very much for offering this opportunity!
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