I did this drawing after going with my friends at a party. I was drunk at the time, but I think that was an advantage.
Great job on your first oil painting! Did you like the medium more than the others you've worked in? First, I like the contrast between the lights and darks. I can really feel that the person is in full sunlight. I can tell you were having trouble controlling the medium because most of your shapes are not clearly defined but the overall painting reads well. I can tell that this is a man grilling fish in the sun outside. Most of the problem areas originate in the foliage at the top of the painting. Simplifying foliage is very difficult but I would suggest trying to break it down into basic shapes first so the overall shape reads well then add details from there. Oil paint doesn't lend itself easily to details. You can get super small brushes and do some crazy small details on faces but It's almost always better to have a bigger surface so you can enlarge a portrait for easier handling. I looked at your other work and I know you have the skills to make a great looking portrait it's just being new with the medium that is keeping you from it. Overall, your first attempt is fantastic. I can tell that you have training in the fundamentals and that will come through regardless of the medium. Keep sharing the rest of your oil paintings and let me know what you love and hate about it. Thanks for sharing!
Looks really neat! The pic appears to be a little blurry tho, I think might be some grease on the camera lens? Or maybe you also painted a little bloomy effect? Because around the arm it kinda have that sort of separation, I believe it's the green color of the underpaint? I like this. You also got nice detail distribution. Do you have a reference photo or maybe describe what kind of direction you are headed?
Hello @Miguel Nieto (nice to see you again)This is really good!I really like the pale skin tone you use.I particulary quite like the subtle blue and red color notes on the face(it actuall kinda remind me of Bani-chan work).Also quite like you made the shirt very simple to not take attention from the face. I think the biggest critism I have is that you made the hair on the left slightly too big,so it feels like the hair isn't connected to the head.Also this maybe a bit subjective,but I think you made the right collar too close to the left,so it feels like the head is a bit disconnected to the body.(here's an overpainting that might help) But other than that,very excellent work,please keep going,you are doing a good job.
Oh hey it's you,I think you did pretty good on capturing the coolness of the iceberg.I think you also capture some of the shape design of the iceberg.I think the biggest critism I have of it,is the edge play seem very repetitive. For example the part where light meet the shadow area on the left iceberg,I feel the edge you did was too sharp and made it harder to focus in on any one part [This part particulary in the picture below] My second critism,is that I think you made the half tone in the light area too dark [Another pciture to show what I'm talking about] For example,look at these 2 painting by Gregory manchess.Observe how he group the light value closer by making them lighter. My final critisim is I feel you did not capture the light reflection on the sea.James Gurney made a wonderful post on how to capture this reflection here http://gurneyjourney.blogspot.com/2007/12/water-reflections-part-1.html .But his main teaching is that you should think of the water as an inverted mirror but slightly darker. Well that's all I got,hopefully this was all useful and not just a waste of time (And if it was,best regards anyway)
That sharp edge cutting through the middle that gives the illusion of being a horizon line but in the wrong place. If you painted it out it would actually improve the perspective and realism a lot. The next thing I would say is add atmospheric depth. As Dan B pointed out. Giving a soft blue/cyan fade the further away things are will give a real sense of depth. If you don't want to use perspective, it is (usually) necessary to use that technique in order to give a sense of scale to your landscapes. Alternately, you can use different colours. But those colours will change the time of day, and should also be reflected in your over-all colour temperature.
Honestly,the painting itself isn't bad,I quite like the composition and mood of it.I do kinda agree on texturated shapes just because on the abstract level the painting feels very repetitive.On the bottom left and right I feel this most guilty,as it doesn't have enough texture or shape design to make it interesting.(Here is an example by Jamie Jones of a paintig chalk full of texture that may give you inspiration) On the topic of realism,I don't fully know what you meant by this?As it seemed you have succeed on making the feeling of a sunny day in your painting.I guess you can push it further by making the rocks and shadows a little more blue to simulate the ambience occlusion. (kinda like this John Singer Sargent painting) But again not bad,so please keep going and try to make the next one better.(Also hopefully this whole thing was useful and not just a waste of time,best regards anyway if it does)
I think a key part of the painting is the perspective, so you should pay attention to that if you are going for realism. But I think not so much technical perspective, but instead atmospheric perspective. Close objects have more contrast and saturation, distant ones reduced contrast/saturation. Your painting looks somewhat 'flat' because of the lack of atmospheric perspective. Look up some reference for the clouds. They need to reduce in size as they retreat to the horizon, or go in layers, where yours are maintaining the same size throughout, which again flattens the image. Here's a good video on the topic: Watch from 38:00 for the clouds, but you might find the whole video useful: https://www.youtube.com/watch?v=xWMMo1v594Y
Like Gannon said the shape design is great. There is some confusion about the structure of the torso. The arm closest to the viewer seems a bit too far forward. I wouldn't think you could see both the back and the front of the torso so much. Also the disc elements that are on the shoulders of the knight seem to be off a bit. The one closest to the viewer is smaller than the one further away. Some changes there would help the depth. All the colors look great and I enjoy the simplicity of the brushwork as well. From here it would be great to see more detail in the face and armor as it moves away from the torso. Great job!
I absolutely love the brush work, the selection of a square brush for those highlights worked really well. I don’t know if it is intentional, but the triangular shape of the water bag is very bossy for me, my eye is immediately drawn to that shape, and locks there. Then I look at the face, where it looks like the water is going into his nose. Maybe reduce the chin strap, and lower the hand so the water is more clearly aligned with the mouth. The disc shape on the right shoulder is larger than the disk shapes on the left shoulder. I think it should be smaller, as is it feels like it is breaking the perspective. The leather strap on the water bag is fabulous. I absolutely love the graceful swoop of that line. But the way the shadows are placed make it look like the strap inverts. Thinking of that line like a letter U, the left leg should be closer to the viewer, and the right leg should be further. At the top, this appears correct. But at the bottom, it looks like the left leg is suddenly further from the viewer than the right leg. I think it’s the shadow at the bottom of the loop that’s doing it. Finally, that nose - wow. I love the way the light hits it, and the shape of the bridge. The tone you chose for the side of the nose is perfect. I really genuinely like this, it tells a story, and is very easy to read, but it’s simultaneously packed with intricacy and painterly details that make me want to keep looking, hunting for more. Really well done