Hi people! I want to add some props to my portfolio, so I created a brief for myself, namely "A culture living in a harsh, cold environment, with very limited resources, where enormous remains of whale like creatures scatter the landscape. They use these as basis for their housing as well as "worship" them to some degree, as the bones provide shelter and resources for tools and so on." These sketches are still rather rough, but I wanted to get the overall designs down first, before going into more detail. Any suggestions, advice, feedback and ideas appreciated! Thanks and happy drawing :)
Working on my anatomy skills, mainly to be able to place characters and creatures (with modified anatomy) in my scenes in a believable way. So I'm not aiming for a fine art approach, more like a block-out I can understand and draw from imagination, to build up upon. Sources of wisdom: Proko's take on the Loomis head: https://www.youtube.com/watch?v=JC2ZppKHCqU Marc Brunet's methodology of constructing the body: https://www.youtube.com/watch?v=VUKd7BF8yC0 Any feedback welcome! :)
Hi people! I started a new personal project, a loading screen showing a scene from a boss battle of a fictional game. So I obviously need a boss, a giant one, so I decided for a stone golem. The eye is his weak spot. Any feedback welcome, thank you!