Looking for critique and feedback
1yr
TeusFlips
So I am still in the midst of learning to draw, and I feel like I have gotten better with interpreting shaped in 3-dimensions. But I still struggle with shading and line weight.
Below I made a fakemon which is a mix of Magikarp and Tyrunt, but it still feels off, like I think it is my colours, shading and line weight but I'm not sure. What would be a good place to start for improving this creature design?
1yr
I think it’s pretty well done. It doesn’t look off to me at first glance. It looks as good as the two references.
if I have to nitpick, the left beard should curve the other way. I’m not quite sure how the first horn on the back works. Doesn’t looks like there’s enough room for it to grow. You might want to move the head a little so we can see some of the upper back. There’s a concept in character design that a silhouette should be clear. When you jam the head, neck and upper back together the design won’t look as clean.
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10mo
Besides the fish, your shadows seem scattered. Select a light direction and align your shadows accordingly; currently, they are muddying your colors.
1yr
Also the legs anatomy is off. I know it’s fictional, but character designers are knowledgeable about animal anatomy. The legs should be more back and the muscle won’t look like a lollipop. It’s hard to explain but look up horse or dog hind leg anatomy and hopefully you’ll see it.
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1yr
Other then the fish, your shadows are all over the place. Pick a light direction and draw your shadows accordingly, right now they are making your colors look muddy.
1yr
So the fish and brown dinosaur aren't mine, they're the reference pokemon design I based the orange dinosaur on. I appreciate the feedback but can you be more specific by "all over the place" I kept the shading behind the character, or so I thought.
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