Insights from a 3D Animation Team Working on Long-Form Projects
2mo
Video Jeeves
Hello everyone, We are currently working on a long-format 3D animation project that involves detailed sculpting, clean topology, and consistent animation quality across multiple scenes. Projects like these really highlight how important a structured 3D pipeline is, especially when balancing creative sculpting with production timelines. From our experience, planning the sculpting phase early, locking character proportions, and maintaining asset consistency makes a significant difference in longer 3D videos. We usually see the best results when sculpting, retopology, and animation teams collaborate closely from day one. I wanted to share this here and also learn from other professionals in the Sculpting and 3D category. How do you approach long-duration 3D animation projects, especially when it comes to maintaining sculpt quality and visual consistency? Context: https://www.videojeeves.com/3d-animation-videos
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