Here is a project I've been working on could use feedback
1yr
Lucas Cardoso
Here is a project I've been working on could use feedback regarding composition and composition basics that I could work on.
So I got lots to send I hope some of it is helpful
Some more notes I didn't write on the pictures:
I didn't draw over my new perspective because it was too much work
You should recheck your old perspective lines to know where the ground is to help with the shins placement
After doing the whole perspective I found you could frame it in multiple ways, since I had a top vanishing point that was too close to the ground it gave a cooler composition when it was a tall cut because it made the difference of status even more dramatic
the shading of multiply depends on which face of the cube is in certain spaces
I almost erased all ambient light on the back wall and ceiling to create better readability of the stone guy
Disclaimer; I'm not that great with composition neither but I'll try to give some feedback
First I really like the dynamic angle and the story telling of this piece! It gives that statue the oppressing power and we know the green guy is trying to sell it some sort of egg
the main problem I see is the lack of contrast in values and everything looks a bit washed out
I like that the statue has a slightly yellow grey hue from sitting on that throne but it's getting lost in picture because actually that yellow should've been a reflected light thus inside the shadow
The perspective is also a bit confusing, if it's an arc ceiling, it doesn't show, but if it's a normal cubic room then the depth of the stone character and the chair are hardly readable
The hands on the throne look like curtain loops until one investigates further and that's because they're made too reflective giving them a metal texture rather than stone
I'll try to work on the piece a bit to identify if I can give tips on how to fix it but I think the idea you're trying to tell is there