Luca Giovani
Luca Giovani
Earth
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Luca Giovani
Hi guys! I hope the category I chose is acceptable, despite the topic covering more than just drawing. In short, I'm trying to build a long-term plan to learn (or at least to explore and then decide if I'd like to delve into it) solid basics of Visual Arts. I trust a lot Proko and I know here there are good pros, so I'd like to ask you guys if you can suggest online courses (preferably on this platform) to follow to learn these things (or other like "go to a museum". What I cannot do, is have an IRL teacher). Here's a summary of what I'm trying to accomplish: GOALS, necessary (digital or mixed) I'm into solo game dev, developing 2D at the time of this post and predicting a switch to 3D. Hence, I need: - Pixelart (I'm relatively good at it, but I struggle with color, and I'm not great) - Concept Art, Characters/Props/Environments (I was OK, but I haven't drawn for years. Also, I never had a good visual library. I'll mainly need this for 3D, but even for pixel art 2D games visual brainstorming can be pretty useful) - 3D Modeling (I already know technicalities quite well, I'm much more lacking on the artistic side of understanding forms in three dimensions) ROADMAP, necessary My bet is that these courses will allow me to become a decent artist capable of delivering game art/assets with decent composition, values, color, perspective, anatomy etc. Especially, will allow me to grow from there. - Proko, Drawing Basics - Marshall, The Perspective Course - Proko, Figure Drawing Fundamentals - Proko, Portrait Drawing Fundamentals - Proko, Anatomy of the Human Body GOALS, art for fun To date, I'm fully into a 5 years plan that doesn't leave much space for challenging art courses. This will end mid 2028. In the meantime, I'd like to build some basic art confidence. Basically, I want to explore a bunch of stuff in my spare time and see if I enjoy it. It'd be amazingly useful to know where to look to have the necessary guidance to be able to at least explore the medium. I'd like to try: - Painting. I'd like to try oil, gouache (dry) and acrylic, possibly in an order that makes sense (I think it is recommended to start from oils or acrylics?). I'm especially attracted to palette knives. - Pastels, both oil and soft. - Ink, especially painting with it (I really enjoy calligraphy, and I'm OK at it). - Charcoal, especially painting with charcoal powder. I've seen videos of people painting with charcoal powder and brushes/sponge-covered palette knives and it seems so cool to me. I love the opacity of the medium, its deep blacks, the expressiveness, the quickness... and I also think it would be great for concept art! That's all guys. I hope this post made enough sense! Please let me know if you spot silly errors or need any clarifications. Thanks a bunch for your time and help!
Luca Giovani
Hi everybody, just started the Drawing Fundamentals (I'm literally drawing pears right now). In the first videos, Stan suggests taking notes, and I think that's a good idea; problem is: I have no idea why! I also study math and programming, and I have no issues studying and taking notes with these subjects. With visual arts, instead, I struggle to understand what I should note, and how I should note that. Should I make small drawings, since it's all about visuals? Should I note how to sharp a pencil or the difference in texture between using the side of a pencil or the tip? I don't know why, but I'm really struggling.
Luca Giovani
Hey Scott, I noticed that (especially with characters) you often use multiple values to better separate important details (ie teeth, item, face...). My question is, how do you choose these values and their corresponding shadow values?
Scott Flanders
Typically I'm just selecting values which have a significant degree of contrast between each other. The idea is to achieve clear differentiation between the various elements in the character art. I don't select any particular numeric value to define the lightness or darkness. I am typically responding to the initial value I have laid down. Navigating value relationships is similar to navigating a conversation. You speak then I speak, then so on. Art is very similar in this way. In every case a given image is a developing conversation. An unfolding relationship which is negotiated over time throughout the act of creation. The rules/fundamentals help prepare you/equip you to navigate the conversations which you are inevitably going to encounter.
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