Ruth Salmun
Ruth Salmun
Mexico
I'm a concept artist and illustrator
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Ruth Salmun
2yr
Hey, I know I havent been here for a while, but, work and studying happened. I began a new digital painting course and as an assignment I did some material studies.
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2yr
A very creative and great idea, I think this idea will be implemented and invented many other ideas. 
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Ruth Salmun
thank you
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Martha Muniz
Awesome job! I love the concept as well as the character design. I've always been fascinated by the combination of historical artifacts/wardrobes/cultures in mix with nature and animals, like James Gurney's Dinotopia, and I think you made a very unique and compelling take on it. What were your influences/inspirations for this piece, if you don't mind me asking?
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Ruth Salmun
hey, im sorry for the very late reply. I honestly didn't put much thought into it, I wanted to do something that resembled what riot games artists do. But i used as reference some medieval armors and cosplay armors, and the long hair influence comes mostly from asia. I was also inspired by a book I know for the tiger's armor, which would be the golden compass I think its called.
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Ruth Salmun
2yr
Hey guys, I thought I'd share this illustration I finished recently
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2yr
Ruth, I am glad to see the many supportive responses to your post. I understand your frustration with Proko and its community here. When I posted similar concerns a few months ago I got zero responses. And so I stayed away from this community for a while. I came back in December to give it another try but I am leaving now because there seems to be little reciprocative support in this community. The silence to many of my post is deafening and I find it defeating. So, goodbye.
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Ruth Salmun
hey, yeah, It was more responsive a few months ago, but it isnt as responsive. It's hard to find a proper art community. I understand how you feel.
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Ruth Salmun
I know this is coming late, but I hope it helps. Thus far if you learned this all on your own, you are already doing a great job. What you need to improve is focusing on foundation, following the proper curriculum. I suggest starting with sketching and perspective, https://www.youtube.com/watch?v=5orI-eYOPys&list=PLMXbAPr21di8DjTKCE3EoS4KFtNZ-FDnP this is a free online perspective course that can give you a great start with foundational stuff. It is boring but worth the time. With sketching, peter than dynamic sketching is a great resource.
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Ruth Salmun
2yr
It's been a while, I didn't remember this section existing, but here I go. I finished this character design recently. She is the priestess of her humanoid water tribe, which lives in a cold ecosystem. A lot of the design was based on Mongolian and Kazakh shamanism. In her tribe, the priestess's descendants get blinded in exchange for the connexion with the spirits. With her lamp, she guides lost souls to the beyond and communicates with the spirit, with her arm covered in armor she vanishes blackened spirits and fights against dark souls. A lot of the design is inspired by Mongolian and Kazakh shamanism. I'd love to get feedback, I shared my whole design process.
Ruth Salmun
Hi, I wanted to share my most recent work
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Ruth Salmun
I finally moved on to legs, I wanted to share this exercise, feedback welcome
Ruth Salmun
Hi, I love your studies. I'm finally studying muscles and even though my drawing of the skeleton is decent I don't seem to achieve a clean result like that. I suppose you're already experienced. Do you work as a pro artist? and can I ask if you do the first abstraction and then an overdraw to achieve such a beautiful result?
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