Steve Lenze
added comment inColor Theory Critique
4mo
Okay, the way we see things is that the eye is attracted to the area of highest contrast.
In your image, my eye goes right to the cape, sleeves, knees and shoes. The face, clothes and skin are all too close in value, so they have no contrast.
You want people to see the most important things first, and with a character, that's the face. Then you want them to travel down the figure, taking in all the rest. We do this by distributing the contrast down the figure.
I did a quick example to show you how you can do this, I hope it helps :)

bensk3e
4mo
Thanks for the feedback! I really appreciate it! Its basically the opposite of what I did, which is great to know. I will have an update soon. Thanks so much for all your help!
4mo
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Please provide any and all feedback!
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Color Theory Critique4mo
Hello! So i am very very much an amateur with color. So Im just starting with the basics. No color.
PLEASE fire away and give me any and all feedback pertaining to the use of my greyscale or whatever I am attempting to do here.
Thanks!
5mo
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Please provide any feedback! Thank you!
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Character Design Critique!5mo
I am working on a female elf druid character concept. I would like feedback on design and anatomy. Anything else you see that you think could help, please mention!
Thank you for your time!
5mo
First of all, these are really cool and your iterations of the prompt you were given show that you are really thinking about the design.
Character design is all about ideas, but executing those ideas mean drawing. I did a sketch over your design and found that your figure was drawn very well, with good proportion and anatomy. Your perspective with the costume is good and things feel pretty dimensional for the most part.
Now, I know this is just a rough, but I had some things I thought would help. Know that these are pretty nitpicky things and will just help your drawing read a little better. I hope this helps :)
5mo
Thanks for the great feedback, Steve! I really appreciate it! Would you be able to provide further feedback with the newly attached picture? I could really use it with this new drawing!
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5mo
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Please Critique anything and everything! Thank you!
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Character Design Critique!5mo
Hello! I am currently working towards building a portfolio. I have asked friends to give me three prompts. The prompt below is a Female Elf-Druid. The friend who gave me this prompt is a huge World of Warcraft fan. So I took inspiration from there along with a few other pictures from the internet.
The red drawings are my preliminary sketches. Once I felt comfortable with the characters direction, I made 5 designs offering different styles in clothing with the blue drawings. I asked him to pick one of the 5 designs. He chose number 5 and then I drew another 2 different styles off that design.
The Bottom Left shows these designs. The left most design is a clean, cut design where maybe the Druid is from a well funded temple. The Right design is more of a 'woodsy, foresty' type design.
Please feel free to critique anything and everything you would like to critique! I would really appreciate it!
Furthermore, I plan to take any criticism given here and apply it to this piece as I continue it. I will post it again once I have reached the next steps with it.
Thank you!
Hello, Ben! Thanks for sharing. These are great drawings and explorations! I had to look up mole rat to refresh my memory. Currently for the final design I would say it is not coming across as a mole rat. The head with tail looks very much like a trex dinosaur. The nose with hat made me think of a moose but once I thought trex I cant stop seeing that. When I look at the naked mole rat I see wrinkles, small eyes, big teeth, not much for a nose, unsteady/uneasy, curious. The version you made seems strong and sure of himself. Great job and I hope this is helpful for you!
6mo
Thank you very much! I also felt that as well so I went back to the drawing board and drew a couple more designs. I would certainly appreciate your feedback on these! Thank you very much for taking the time!
Hey Ben,
I decided not to talk about your design, but your drawing.
One of the thing character designers all have in common is that they can draw. They have to draw things that look 3 dimensional because someone is going to have to make the character look convincing in 3D space.
So, what I noticed:
The pose is very awkward. The shoulders, arms and hips all tilt the same way.
Because the right hip is up and the left down, the legs would not be the same length.
If your going to do an animal with human anatomy, know how the anatomy works.
Your contour line is very complicated and does not describe the forms.
There are other things we could go over, but I think this will help you zone in on these specific issues for now.
I did a quick sketch to give you an idea of what I am talking about, I hope it helps :)
6mo
Thank you so much for that breakdown! I truly appreciate it! I have taken a lot of my feedback and reapplied it to the drawing. Even though the "client" (in this case my girlfriend) was satisfied with the original drawing, I did go back to the drawing board and redrew two new concepts. I would certainly appreciate any and all feedback you can provide me!
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Please Critique!
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Critiques Needed! Feel free to be as intense as needed!6mo
Currently I am attempting to make my first portfolio for character design concepts. Below is the first design of 'Naked Mole Rat with Pants' as given to me by my Girlfriend. That is all she gave me so I went into it and came out with the below design.
The Blue pencils are the beginning stages of doodling naked mole rats, trying to find an idea. The Red pencils are the next evolution as I tried to find a personality, and the black inks are the 'final' design.
I am self taught and am trying to get myself ready to enter this industry. So please any and all critiques, observations, ANYTHING, fire away. I am here to learn!
Thanks everyone!
Ben