Hello! How are u guys? I spent a lot of time wondering how to work silhouettes. I researched a lot (very much...), watched more than 10 videos about silhouettes, shapes and etc and I still have some doubts, one of them is about shapes: How do I use shapes in more realistic characters? Because I only find the use of geometric shapes in Disney/Pixar-style characters... A second question would be: how to draw silhouettes, if I need to make them very clear right from the start, how should I make their composition... (That's a lot of question...) And also the third question: I don't intend to work with animation for now, only illustrations and character design. How should I work? I'll leave the silhouettes I made today below. The initials are pretty ugly because I was warming up, but I soon started making gestural silhouettes (I can't work anatomically with that, it's no use...), and also a concept I'm making of a harpy inspired by the Brazilian Harpy I'm looking for you answers ;))
Hello people! I recently remembered that I had purchased a character design & concept art class, so I started. Although he was more focused on the cartoonish character design, I continued taking the classes using my more realistic drawing. He explained more about the silhouette (which I had some advice from you guys on) and also the costume design. I'm still in doubt if the drawings I've done so far are good. For you to have a better understanding, I'll explain the character quickly: He is one of the main characters in my project. a 29-year-old man who lives in a remote village. He is a blacksmith and an ordinary villager who dreams of being someone important and seeing the world. My choice of silhouette was for the pose. I wanted a pose that emphasized sadness and shyness, but I had (I have, depending on your point of view) problems trying to draw the left arm (which is a mechanical arm), so I wanted suggestions for what to do in this case... I immersed myself in medieval costumes and did some tests with the silhouettes. I want something simple to emphasize its origin. As I already had some designs made by him, so I already had some idea of what I wanted.. Anyway, I accept all kinds of constructive criticism, tips and advice! I want to become a professional in this area.
Hello people! I love concept art and character reference sheets. Since I was young I liked creating characters and now I want to work with that. I've been seeing some concept art books from various games and also seeing many concept art artists and I realized that they all have a certain "technique" and way of working with concept art... I had few concept art classes and myself I even tried to do some throughout my studies, so I wanted to know what I can improve and what I should learn. I want to be a professional so all constructive criticism, tip and advice is welcome! I'll leave some of my concept arts and so you can take a look ;)
Hello people! I'm going through a period where I just can't do anything at all. I haven't been drawing for weeks and I want to do something, but I came across an impasse: I don't know what style to do and how to do it! I kept seeing the images of artist Loish, Ross (draws) and other artists, I wanted to do something traditional but in a digital way, but besides I don't know how, I don't know what to draw! What do I do? I feel that my drawings are not the way I would like...
I made these sketches this weekend and would like some tips on what I need to improve... I tried using the Loomis method to make the sketches, but I feel it's not good the way I want it. I feel something is wrong :/ Well, I'm looking for your tips ^-^)/
Hey guys! How are you? :) (I'm bacc~) I decided to dedicate myself more exclusively to the character creation area, so I started practicing head drawings. I tried to use my method (which I was always taught in the manga) and found that I had a lot of difficulty making heads at any angle, so I decided to look through Proko's tutorials and discovered the Loomis method of drawing heads. It changed my life :D , plus the advices I'm getting from amazing people here (thank you so much :')) ) But I'm having a lot of trouble making heads from the front... I couldn't understand Proko's second video on how to draw in front view, so I decided to mix what he said with a little bit of my previous knowledge... If I were to put all the images that I used as a reference, I wouldn't give them all, so I just leave the sketches :') I wait for your advice :3
Hi guys, how are you? I decided to start studying perspective and realized that I love drawing things in perspective. As I took a small animation classes two years ago so I remembered more or less how to make drawings with 1 vanishing point and with 2 vanishing points, I would like to show you what I'm doing at the moment is if you have any advice to give (I'm doing the building on random because I'm kind of bad with architecture)