Steve Lenze
Colorado
Professional artist from the animation industry.
traditional 2D animation.
storyboard.
character design.
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Steve Lenze
added comment inFIRST DAY HERE
5d
Welcome, nice work :)
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6d
Hey nice job on keeping a sketchbook. My suggestion would be to draw a little larger and to practice your figures as structural drawings showing perspective. Then you can start adding details. Also, when drawing the head from a profile, instead of a circle, it should be more of an egg shape.
I did some sketches from some of your drawings to show you what I mean, I hope it helps :)
6d
This is really nice. The only thing I would do is warm up the grays in the bottom of the glass because they are very cool making that part of the glass stand out as different. If you notice in the reference there are some warm tones in that area. Other than that, I think this is a very successful study :)
I can see you're focusing on structure in an effort to turn the figure in space which is good, but you need to move more toward organic shapes. Start using rhythms of the limbs and loosening up your sketches a bit. I did a sketch to show you what I mean, hope it helps :)
I like your drawings and I don't think your line quality is terrible, just needs some practice.
I did a quick sketch of your last guy to show you how you should begin by building the character with 3D shapes first, and then add details, I hope it helps :)
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11d
Hey Gaylon,
Nice work on the sketchbook. One of the things I noticed is that you need to add some structure to your drawings. I did a quick sketch of one of your drawings to show you how adding structure can help your drawings feel more solid. I hope it helps :)
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I hope you can see the difference, and why your second drawing is better. Nice job.
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14d
Nice drawing Tomas.
I would suggest that you start your drawings with simple shapes, then build your drawing on top to make it look more 3 dimensional. I did a quick sketch to show you what I mean.
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19d
Asked for help
Sketch Journal page 2-3. Drawing what I 'want' to draw, though not necessarily what I 'can' draw.
Steve Lenze
18d
Hey Art, good job keeping up on a sketchbook.
I wanted to show you how you can use anatomy better in your figures. The monster guy in the doorway is all round bumps and very stiff. By adding straights and corners to your anatomy and adding gesture to the pose, it will be more interesting and creepy.
This will also help when doing your lighting so that he looks more dimensional.
I did a quick sketch to show you what I mean :)
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Your lines are too thick in the light side. Use line thickness not line value to show the difference. I did quick demo to show you what I mean :)