Steve Lenze
Steve Lenze
Los Angeles
Professional artist from the animation industry. traditional 2D animation. storyboard. character design.
Steve Lenze
Hey Miguel, It's cool that you are trying to say something with your painting. Because you are using a representational image of a woman, you should make sure that it is solid in its structure. You have some anatomy and proportion issues, as well as some issues with edges and values. The pose is really nice, but feels a little unbalanced, like she's falling to her left, which you might have done on purpose for effect. I did a quick drawing to show the things I'm talking about, I hope you find it helpful :)
pose
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Steve Lenze
Hey Mariana, The Loomis head is a great tool used to get a good "general" placement of features on a "realistic" head. Your drawing is a very stylized head, and probably will not benefit completely from the Loomis proportions. It can get you close, then you can adjust as needed to get the look your after. Hope that helps:)
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Steve Lenze
Hey Bruno, Your gesture drawings are really coming along. I think you should always add a centerline to your drawings, it will help show the orientation of the torso and pelvis. I did a drawing over your first drawing that I think might help you add some "force" to your drawings. I hope this helps :)
force
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Steve Lenze
Hey Toto, It's great that you are thinking about perspective with your drawing. The thing is that the face is so small, that the features are very subtle in perspective. The vanishing point is so far away that its not really noticed. Instead, it's better to just make sure your features are lined up and parallel to each other. I hope this quick little drawing will help :)
face
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Steve Lenze
Hey Asian Sam, To be honest with you, it doesn't really matter. All employers want to know is if you can design, draw and paint. The shape of your brush makes no difference. One way is not "better" than another way. What is important is, do you have the skills to do the job. period. I think your stuff looks nice, and that you should continue to build a portfolio.
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Steve Lenze
Hey Jonas, Adding shadows from imagination is pretty hard. The best way to do it is to pick a light direction and intensity. Then just use logic to place your shadows, and how dark they should be. Also, you have some proportional issues that I addressed in a draw over. I hope you find it helpful :)
ears
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Steve Lenze
Wow Natali, what an improvement! Your attention to perspective has really payed off, I can really tell the space these characters inhabit. The gestures also look good, and you managed to not stiffen the drawings when adding structure. I suggest that you break up the torso and pelvis so that you can really see the twist. Remember, there are three independent masses to the body that can move in different directions, the head, torso and pelvis. I hope this helps, and keep up the good work :)
stucture
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Steve Lenze
Hey Tyler, The modeling on this is nice, good job. The reason the colors look "dead" is because all the skin is the same color. You need passages that are cool, you need to lighten colors without using only white, you need to add some more color to your shadows. Ask yourself, Is the light cool or warm? are the shadows cool or warm? same question for the highlights. Look at your hand. It's not just a general flesh color, it has blues, greens and reds. To answer your question, usually people paint in black and white to learn how to control their values in paint. I don't think you have that problem. I think you should look at paintings you like, and really study the color. I'm always surprised at how much pinks, purples, blues, and reds I find in flesh tones of my favorite paintings. Keep at it, your close :)
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Steve Lenze
I agree with what Tim said, but just wanted to say that the gesture in this drawing is really nice. Good job :)
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Steve Lenze
Hey Alessandro, This is a cool character design, nice job. The biggest issue is that all your colors are independent of each other. There is going to be orange reflected in the skin where they are close. The opposite is also true. To lighten a color like green, don't just add white, it makes the color look dead and chalky. You should always add some yellow with it to keep the color alive. That goes for all your colors, you have to color shift when darkening and lightening them. You also need to build more contrast by darkening your shadows and not have them be all the same value. I did a quick paint over to show you what I mean. I hope this helps :)
yoda
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Steve Lenze
Hey Vincent, Nice job on your drawing, the pose and gesture looks good. I wish you had posted the reference, it would make it easier to critique your drawing. I did do a drawing to show you how I think the shadow pattern might look. I also adjusted some proportional problems and fixed that foot. This is all guess work, but my experience tells me what It probably should look like. I hope this is helpful, and keep on drawing :)
shadow
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Steve Lenze
Yeah, the figure looks so much more balanced, good job!
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Steve Lenze
Hey Anubhav, Remember, the shoulder girdle is independent of the torso. It floats on top and can move up and down and forward without affecting the torso. You should try it out yourself, and feel it in your own body. What's happening here is that the torso is pretty straight, but the shoulders are tilted forward and down. Hope this helps :)
shoulder
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Steve Lenze
Hey Anthony, These are cool. I was wondering, some have backgrounds and some don't. Is it because some of them you wanted to create a mood, so you add backgrounds, and the others are just for pure design elements like costume? Just wondering :)
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Steve Lenze
Hey Natali, I'm impressed how structural these drawings are, nice job making them feel 3D. When dealing with planes, remember that to be 3D, a shape has to have a front, side and bottom/top. Don't get confused with all the plane changes in the face, there can be a lot. Start with the simple planes first, then break the features down into planes. You did a nice job of showing the planes of the nose. I did a quick drawing that I hope helps :)
planes
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Steve Lenze
Hey Moonless_Sky, I did a quick drawing to show how I would do the expression. I Hope you find it helpful :)
rabbit
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Becky
Hey! Sorry about not posting the drawing. I was able to find materials for a BG btw. Although I put it in lazily.
0733F00C 2260 4495 A34C E0DED64A87C9
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Steve Lenze
When rendering any form, you must use both form shadows and cast shadows to describe the form. I did a quick drawing to show you the difference. I hope this helps :)
shadow
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Steve Lenze
Hey Natali, These are pretty good, your gestures are quite nice. When you start to add structure though, you want to think more about perspective. This will help your drawings look more 3D. I did a couple of drawings to show you what I mean, I hope it helps :)
persp
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Steve Lenze
I know they make an extender that you can add to your acrylics to make them stay wet longer. Not sure what its called, but I'm sure you could find out :)
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Steve Lenze
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