Steve Lenze
Steve Lenze
Colorado
Professional artist from the animation industry. traditional 2D animation. storyboard. character design.
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Steve Lenze
Hey Arman, I think you are jumping into anatomy and rendering too soon. You should be starting with a gesture drawing, then building the structure to give it 3 dimension, then add details and anatomy and rendering. This will ensure that your drawing is solid before you spend time rendering a drawing that is wrong. I did a quick sketch to show you what I mean :)
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Steve Lenze
@Martha Muniz is correct with everything she mentioned in her critique, I just wanted to add some things for you to think about. We do turn arounds in animation all the time, and the thing you have to do is makes sure your character looks the same in every view. You will notice that your character has a different face in every turn, and as Martha said, you need consistency in your shapes from drawing to drawing. All the shapes and volumes have to work or they will look like different people. I did a quick and dirty line up to show you how I would do it. These can be very hard so keep practicing :)
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Steve Lenze
Hey Darion, Good job doing all these, you picked some good figures to do gestures from. The problem you are having is that you are too concerned about the contour of the figure and not enough on the actual gesture. You need to find "S" and "C" curves that describe the pose from top to bottom, then look for those rhythms in the limbs also. build your figure out of these gesture lines, then add some structure and perspective to help sell the pose. I took a couple of your references to show you what I mean, I hope it helps :)
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Ho Sai Fong
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Hello all! I am new to this forum and desperately what get your valuable advice on the drawings I attach! Please do give me some critiques! Numerous thanks
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Steve Lenze
I think the biggest issue is that the pose is stiff, it needs some gesture. Also the feet are different sizes and the torso is in a 3/4 view but the arms are in profile. So I did a sketch to show you your pose with gesture, and a pose that is more dynamic. I hope this helps :)
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Steve Lenze
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@naruto2023
Here is my drawing. Is this gestural or not. I'm trying to use C-S-I. Please give me a comment or critique.
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Steve Lenze
Look for CSI in the shapes and the contour. I did a quick diagram to show you what I mean :)
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Steve Lenze
These are really cool, and a great example of how to do quick gesture sketches to work out poses. The one thing I am noticing is that your torso and pelvis are too close. I did a quick adjustment to show you what I mean :)
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Steve Lenze
What I noticed is that your pose is too straight up and down, causing it to look stiff. The arms also look too short. I did a quick sketch to show you what I mean :)
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Steve Lenze
Love Dean Cornwell, especially his pirates. Gouache is tough because it tends to dry darker which makes getting accurate values hard, but these look nice. look forward to seeing more.
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Nauhyam ST OMER
Hi. I have difficulty enjoying drawing at the moment and drawing the body at different angles. Heads are also one of the most difficult things for me to draw ... also hands. So feedback is much appreciated.
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Steve Lenze
Hey Nauhyam ST OMER, To begin with, instead of just using a circle to describe the head, you should use an egg shape. Also, make sure you keep the hands in proportion with each other and treat them like shapes. It looks like you are trying to use anatomy too soon, you should start with gesture and structure before tying to use anatomy. I did a quick sketch to show you what I mean, I hope it helps :)
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