Steve Lenze
Steve Lenze
Colorado
Professional artist from the animation industry. traditional 2D animation. storyboard. character design.
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Steve Lenze
It looks fine. Never show a client a work in progress because they will not understand it until it is done.
Steve Lenze
By using a vanishing point, you can create perspective for the container. This is a one point perspective, and if you don't know what that is, check out the perspective part of the drawing fundamentals. I hope this helps :)
Jerome
16h
Thanks for the help. Yes I am aware of it. I just didn't want to completely start over my drawing.
Steve Lenze
What makes the box look twisted is using the center line to sell the idea. I did a couple of examples to show you what I mean.
@writedrawface
So merging the center line with the sides kind of? How do I make the center line so that it fits both sides? And how do the planes line up then? I tried imagining the bottom plane twisted and lining them up but that didn't seem to work. Sorry if I'm misinterpreting. Trying to create a twisted box makes my brain hurt and I'm doing my best to understand it
Steve Lenze
Hey Cia I wanted to comment on your drawing of your character. The biggest issue is the legs, the don't really make sense and the perspective is odd. I did a quick sketch of your pose to show you what I mean, I hope it helps :)
Steve Lenze
I think they both look pretty good. The digital one looks better because you added the background value. Because you didn't add it in the traditional drawing, it looks too dark. Remember, all the values relate to each other, that is how we judge the values throughout the drawing.
Steve Lenze
One thing you are doing really well is maintaining character likeness and proportion. The reason to break characters down to primitive shapes would be to work out a difficult pose, such as the girl on the balcony with the rifle. Use the fundamentals when you need them, but I think you are showing nice skill in general. Cool stuff :)
Jakub Ziomek
Thank you :) I'll keep doing these, hope finally will progress to something I'm happy with :)
Steve Lenze
These are really nice. When I was working on my animation portfolio, we used to do a bunch of these as well as sketch at the zoo. Keep doing them and they will teach you a lot.
Steve Lenze
Hey Brandon, I like the concept of your drawing, very surreal. What I noticed is that the torso is too short and the head is too big. Also, you need to have more foreshortening in the limbs, especially the legs. I did a sketch to show you what I mean, I hope it helps :)
Brandon
6d
initially when i was drawing, I was thinking about what if I lose my arms like kids in the Israel, and still want to draw so desperately. And now I can see some of the perspective errors that you point out, Thank you very much.
Steve Lenze
Welcome, nice work :)
Zany zoe
12d
Thank you ! :)
Steve Lenze
Hey nice job on keeping a sketchbook. My suggestion would be to draw a little larger and to practice your figures as structural drawings showing perspective. Then you can start adding details. Also, when drawing the head from a profile, instead of a circle, it should be more of an egg shape. I did some sketches from some of your drawings to show you what I mean, I hope it helps :)
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