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onigi *pronunce [on-ie-gee]*
added comment inProject - Gestural Architecture
6d
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Level 1
Warmup(2, 3), Sketching (4,5)
What I wanted to do was make the castle look inflated and tilted a bit.
Critique is always welcome!
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Level 1!
When I did Bean and Robo Bean exercises in the Figure Drawing Fundamentals course, I couldn't figure out how to make forms twist and tilt. Now I feel I can do it better, thanks to lessons in the basic course and helpful comments from others!
The texture made it look like a bowling ball for some reason!
16d
I am overall an art baby. Drawing from reference is like 2-3 year old kid. Drawing from imagination is like an almost 1-year-old kid. Designing is like a cell, not even a baby. Designing seems like the biggest and hardest boss to beat in this game. But at least Stan showed that it is beatable and its inspiring to see the process
onigi *pronunce [on-ie-gee]*
15d
Yes, Stan shows us that eventually, we can draw anything with good exercise and careful planning.
Your art personality looks far more mature than you said, by the way, The assignments you submitted for Gestural Architecture are well-considered and beautiful!
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Week 1!
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Week 3!
Ahhh, drawing cylinders in perspective is always challenging! I also want to know how to draw the windmill fins from dynamic angles.
Week 1: https://www.proko.com/s/pWuk
Week 2: https://www.proko.com/s/BXtb
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Week 4, finally!
It was a tough month, but the challenge improved my perspective skills a lot. Congratulations, everyone🎉
Week 1: https://www.proko.com/s/pWuk
Week 2: https://www.proko.com/s/BXtb
Week 3: https://www.proko.com/s/6LAR
Asked for help
Day 15 - Never watched Gundam but drawing this has really made me appreciate how intricate and well designed it is.
It looks great and I like how you colored it with soft hues! That's an insect-like robot from Aura Battler, not Gundam🐝
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1mo
Thank you so much for the critique and detailed notes. I thought I had rendered my gummy monster well, but compared to Jeremy's demo, mine looked pale.
I was always afraid to study materials in art because of their complexity, but the series of lessons was really fun!