@ehmaple
@ehmaple
Earth
@ehmaple
What a very expressive design! The colour, an clothing style and accessories all help build to a fun, carefree music-loving character. I would say be more consistent with the line work. Some areas have bold dark line art while other areas (excluding the shading) have soft to no line art. If you are working with an art program that provides layers, separate the line art into its own layer. If not, you can always go over the painting again with lineart
Write reply...
Drop images here to attach them to the message
@ehmaple
These princess designs looks so elegant! Often the color helps to compliment or build onto the characters personality, their role in the story or some other story telling method. I think it depends on her role in the story. If she is bold, I would choose something like red (often associated with passion). Purple is also associated with royalty (due to its rarity). I would also choose white if they are considered on the "good" side (but colors can often be used to mislead the viewers)
Write reply...
Drop images here to attach them to the message
@ehmaple
These concepts are so amazing! !! They're very prominent with their mood. Did you design these for just the films or were they also for games, posters and others? (Would you say the design process change depending on what medium you were making concept for) also what would you say is the key to creating well designed sci-fi armor (I especially love the yellow captain marvel? ones)
Write reply...
Drop images here to attach them to the message
@ehmaple
Heres my first attempt at making a skin design for a character inside Riot's first person shooter. Would love some critique on whether it would be implementable into an actual game or whether it is too simplistic ( I think i struggle with executing areas of rest and details)
Help!
Browse the FAQs or our more detailed Documentation. If you still need help or to contact us for any reason, drop us a line and we’ll get back to you as soon as possible!
Your name
Email
Message