I think these look great and I definitely see more of a sense of "cube and cylinder" construction here over the more contour stuff you posted earlier. Very cool! Keep going with defining those big shapes, I have found that the more I understand how to move those shapes in space the easier building heroic scenes is becoming. You mentioned heads and I think the Asaro head is great, but I'd also suggest checking out pg. 89 of "How to Draw Comics the Marvel Way" for heads. It's a bit of a simpler breakdown than Asaro and has been a huge help for me. I attached a photo of the page, but if you don't have a copy of the book I'd say it's a "must read" for comic book art and I go back to it all the time. :)
It's cool to see all this, @Paul Olsen. Seems you've been relatively comfortable drawing structured figures from imagination! I guess a few loose gestures might help nicely complement a batch of sketches like this. And, in case you're up for something to move on to now, I'd say getting to a deeper level of head anatomy would probably be an awesome addition to your current skillset. Also, gotta say, the Environmentalist reminded me a lot of Captain Planet - whoa, I liked that show so much as a kid! :D
lately I haven’t been drawing as much as I want to, but still, the papers pile up! Here is a big mess of mannequinisation, half finished sketches and even a couple of finished ones:) Some drawn from photo references, some from a mannequin doll and some from imagination. General tips are most welcome!
in almost all of these drawing I made the fingers too long in the initial skeleton drawings. Especially # 1 and 5. I tried to compensate for it, but I really didn't see how bad it was until after I was done. I guess I need to practice my eyes more. PS: I think the Proko team should review the reference pictures for these hands. The fingers are not set in a natural position at all. It is especially clear when you look at the thumb on #1, whitch I had to redesign completely. You have to break your thumb for that one...ouch!
I got inspired by this video, and wanted to try some cross hatching for myself. But as you can see, I ended up doing very little cross hatching on this one.... I just felt that adding to much would take away the feminine feel of it. Instead I stole many ideas from some of @David Finch 's other videos regarding texture. These videos are awesome! Links below. Regarding the anatomy, perhaps I should have made her pelvis a little wider and her legs and arms a little thinner to make her look more feminine? Comments are most welcomed! https://youtu.be/MPXmeszwvhQ https://youtu.be/7cVUyIZ3rvE
I did this exercise before watching the instruction (not shown here) after watching the instruction, and without watching the solution. I'm really sorry for the picture quality. My scanner was not able to scan a light pencil sketch. So I took the pictures with my smartphone and increased the contrast). Maybe there are some advice how I can improve scanning light pencil sketches. @Marshall Vandruff @Liandro Roger I think my ellipses sucks. there are two cases that are still hard for me to draw: 1. finding the correct degree of the ellipse 2. the shape of the ellipse I don't think that I don't understand the linear perspective. ( I watched @Marshall Vandruff 12$ course - nice summary btw - and every chapter was just a confirmation that I understand the linear perspective (a nice feeling), I read "how to draw" from Robertson and it feels clear for me and I did the 250 boxes challenge on drawabox (a really nice exercise), but that was for boxes...) I read on the internet that ellipse guides are a nice way to train the drawing of a proper ellipse. but they are so damn expensive. Is it really worth it to spend that much money? Because when I'm doing a performance task (e.g. a project) I draw digitally. I draw just for practice analog). ok the question is what are your advices / expericenes to improve drawing ellipse shapes and the correct degree of the ellipse? Maybe you are knowing some exercise for a deliberate practice exercise with a fast feedback loop. (For me it's hard to figure out if that degree or share is correct. (if I draw the ellipse in a cube I need to figure out first if the box is really a cube - It sound's for me like an egg hen problem.)
I should of course have made a quick sketch first, but what started as an anatomy study, soon took on a life of its own. There are many issues here, but what bugs me the most is the “rendering” of the flames and the figures head that seems a bit small and poorly constructed. Also, the skulls are of varying size, some are floating in mid air, the chains could have been a bit twisted to make it more interesting, etc. This whole thing turned political at some point, and if I step on someone’s toes, that’s just too bad. Get over it, it’s only art! 😂 The man is a symbol of USA. Burning up from the corona virus, trying to break free from racism and conservative Christianity. C&C are most welcome!
Haha, nice! :) I like how you interpreted the pose into an idea with a storytelling context. I think this is a good drawing and certainly shows you've been studying and practicing for a while now, although a few things in it do call my attention, so I have 2 main suggestions you might wanna try to apply in future drawings: 1) Never forget gesture. I know we tend to get swept away by all the cool anatomical details, but gesture is really the soul of any figure drawing. Before you start to develop the forms and the anatomy, make sure your figure has a strong gesture, and be aware not to lose the gesture as you develop the drawing. 2) Look for variety in the design. For example: size variations on the drapery folds; changes in the angle of the fingers; varied spacing on the muscle fibers. Hope you'll find these suggestions useful. Keep up the good work!
I got inspired by a photo of Anthony, and ended up with a barbarian. I tried to rough him up, to make him look dirty, like he is straight from the fight. I didn’t even bother to finish the tighs, as I don’t know the anatomy of the legs yet. I really struggled with his left hand, and it ended up very different than the photo. Critiques and comments are most welcome!
Paul, I'm currently working with several comic artists and even a major comic brand to produce some comic courses. Can't reveal any names yet because its still in the early days, but its on the horizon. I don't think comics are any less valuable than fine art.
By the way, @Paul Olsen, I wouldn't kid myself into thinking that comic artists draw everything from imagination! Jim Lee is one of the "masters", so he can draw greatly without reference, yes, but that's not the case for the majority out there, who use reference all the time and sometimes even trace over images, especially when production schedule is short. :)
https://www.youtube.com/watch?v=BuJOrtJU9Zs This is the kind of videos that really inspires me to draw. I think Jim Lee is awsome! It seems to me that there is not a lot of comic fans in this community. Am I right? What do you guys think of some action packed comic art? Do you see it as "less valuable" than fine art? Or "same thing, just a different style"? I'm still a beginner, but are there anyone better at drawing the figure in any (often extreme) pose seen from any (often extreme) angle than comic book artists? And everything done from imagination.