Advanced Stylized Facility Design

Lessons
8 Lessons
Skill Level
Advanced
Views
76K
Duration
2h 52m

Every game studio wants to hire artists with "Industry experience". But how do you get that experience? How can you learn how to make effective concept art for a game studio and get your foot in the door so that you can develop more industry experience?

The Concept design image you see above was created in less than 4 hours. That's the kind of speed and quality that top AAA game developers expect from pro concept artists. No one else teaches the pipeline that goes into ACTUAL production concept art for games, until this workshop.

Since releasing this workshop, I've received several letters from artists who've just signed their first professional job because of the contents of what they learned from this video series! That's because it's designed to give you a realistic view of the concept art pipeline that I've done every day for over 17 years at studios like Capcom, Riot Games, Epic Games, Blizzard Entertainment and many others, to make effective assets that propel your career to the next level quickly. This is the same step by step process that I teach my team of artists at Aquatic Moon for all of the clients that we work with on environment conceptual design.

Concept art is not just about painting pretty pictures. No matter how good your illustrations are, if you cannot create effective designs quickly, you will not maintain a career as a concept artist in video games.

If you spend over 1 day on any one painting, if you don't know how to come up with ideas, or you struggle with understanding why your portfolio keeps getting rejected, this workshop was designed for you.

Course includes homework assignments, templates, and graybox so that you can paint along with me.

Games I've contributed concept art for include:

  • Overwatch (PC, PS4)
  • League of Legends (PC)
  • Diablo 3 (PC,PS4)
  • Hearthstone (Mobile, PC)
  • Burning Crusade (PC)
  • Wrath of the Lich King (PC)
  • Indivisible
  • Unsung Story
  • Final Fight Streetwise (PS2)
  • He Man (GBA)
  • Terminator 3 (GBA)
  • CannonBallers (Mobile)
  • And dozens more.

    What you will learn
    1Task description (What information you need to begin)
    2Task preparation + Setting up canvas
    3Selecting Reference
    4Brainstorming ideas + organizing layers
    5What does the Art Director expect from you?
    6Blocking in objects into perspective quickly
    7How much detail to add
    8Which elements need callouts?
    9Composition tips
    10Rendering lighting in a scene
    11Optimal mental state for creativity
    Premium Benefits
    Exclusive Content
    Only premium students get to watch the majority of instruction contained in this course. Little to no free content is provided.
    Assignments
    A variety of exercises to help you practice what you've learned. After you do the assignments, you can post them in the community for feedback and see what other students are posting.
    Step by Step Process
    Watch step by step video demos from start to finish with educational commentary from the instructor. Most of us are visual learners (we’re artists!), so reading about it or hearing it explained is not enough. We have to see it!
    Money Back Guarantee
    Contact support@proko.com within 30 days. We usually don't ask questions, but a request is subject to review if over 25% of content was downloaded. This is to protect our instructors from dishonest wardrobing and ensure a happy and thriving community.
    Help!
    Browse the FAQs or our more detailed Documentation. If you still need help or to contact us for any reason, drop us a line and we’ll get back to you as soon as possible!
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