Practice: Digital Maquette
Practice: Digital Maquette
This lesson is premium only. Join us in the full course!
48:14
14 views
lesson video
Practice: Digital Maquette
courseThe Shading CourseFull course (68 lessons)
-20%
$200
$250
You save $50
assignments 3 submissions
@gasyadocro
This was fantastic experience. Not only composition, lighting skill like photos is also needed. I became want to learn 3d modeling too!
LESSON NOTES
Let's use Blender to create a digital maquette!
ASSIGNMENTS

Overview

In this project, you will create a simple digital maquette using Blender.

Materials

  • Computer
  • Blender (free)
  • Mouse (optional but convenient)

Examples

Steps

  1. Watch the tutorial.
  2. Create your own scene in Blender.
  3. Upload your image.

Meet these Challenges

  • Keep it simple.
  • Choose an interesting camera angle.
  • Choose an interesting light direction.

Duration

This project should take 1–2 hours to complete. If you are a new to Blender, it might take you 4–6 hours.

Newest
@tonyhcf
1yr
Félicia Gagnon
For this assignment, I did something completely different from my physical maquette. I based myself on a sketch I did a while ago, and tried to replicate it as best as I could in Blender. (while simplifying it) It will serve me later for a future piece, done outside of this course. The background with the moon is an image imported as a plane. Ideally, I would have liked for the cast shadows to have softer edges. But I've never been very good at setting up lights in 3D softwares, and after fiddling with final touches for a serveral hours, I decided it was time to finish this. I will apply the necessary changes the final piece, instead.
@flugmodus1
@gasyadocro
This was fantastic experience. Not only composition, lighting skill like photos is also needed. I became want to learn 3d modeling too!
Tony Vu
4yr
I went for a mountain scene (possibly with snow). The main light source will be the moon, illuminating the character from the top right. The structures around the character will likely be some form of ruins. I've included different renders. The variation in the Cycles engine is mainly just a change in the intensity of the light
Help!
Browse the FAQs or our more detailed Documentation. If you still need help or to contact us for any reason, drop us a line and we’ll get back to you as soon as possible!