Portfolio critique
3yr
Alberto Grubessi
Hi everyone, my name is Alberto and my goal is to be an illustrator. Recently i've come to realize that my artworks have some problems but i need someone that can give me an outside perspective on this. At the moment i'm studing art by myself and i didn't studied color theory yet, so please keep this in consideration. So i would like to ask you what, in you opinion, are the 3 main areas of improvement and what i could do/study to get better. Thank you very much for your time. P.s. i'm not a native english speaker so if you can't understand something please feel free to ask
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Olga Bruser
Hi there! cool paintings! I suggest taking one of your drawing and breaking it into categories of fundamentals. For example - your second picture what fundamentals does it rely on? There is a character and a background A character can be described with: - Character design (shapes, style, exaggeration) - Gesture - Anatomy / construction - Clothes - Render (Materials, color and light) + style Background: - composition - perspective - Architecture design and probably more.. There are plenty of things we can explore in these paintings and we can study each of them separately what I like to do before diving into a new painting is breaking it down in the same way and then think what are my weaknesses and what should I study first. Maybe I'll prefer dedicating my time only for one category like construction (I recommend Peter Han - Dynamic sketching course and Drawbox for construction, also Fun with pencil by Andrew Loomis) For example: if I have a painting with clouds, sea and a creature, I like to separate my time and study clouds, color and light, sea and waves , creature anatomy and the animals they are based on. You can study from photos, masters and other resources. This way I know for sure that my results will be a lot better after doing these studies and that I improve no matter what. I hope it's helpful
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Alberto Grubessi
Thank you very much for your comment, i will keep this in mind because i think this is the best way to approach an illustration. However i want to point out that the second image was for one of the past proko challenge so my time was limited and i didn't have the time to do proper studies, that said i think that for the future i will focus on characters and so i definitely will work on the fundamentals for drawing a belivievable character
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Dan B
Good work Alberto, colour theory wise I think first look into balancing neutrals with saturated colours. Aside what Steve mentioned there are some small issues like the sword in the yellow guy going back in perspective but sticking into the side of his arm. Other little critiques I can see: Keep in mind the composition. The first image has a lot of trees neatly in a row, which leads the eye away from the main characters. Break them up a bit more with randomness and de-saturate the bushes a little to give more attention to the characters. For the second one, take note of lighting, the sun is behind her yet she is brightly lit in front and her shadow goes to the left. I would remove the sun and just have the sky brightly lit as on a sunny day. The skull looks great, I would just bring the shadow on its head forward to highlight the change of planes from front to top.
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Alberto Grubessi
Thank you for your advices i will work on those issues :D
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@jdn
3yr
i love the jo jo & the frog keep up the awesome work 😉✌
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Alberto Grubessi
thank you :D
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Steve Lenze
Hey Alberto, Nice drawings, they have a lot of personality, which is hard to do. I think what Peter was saying about perspective can be explained in my draw over. I think you do understand perspective, but it was a little off in spots. Also, I drew over your figure to show you how to keep your figures from feeling stiff. I hope these help and that you find some value in them. Keep drawing :)
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Alberto Grubessi
Thank you very much Steve, your critique was very useful. I will keep your advices in mind while drawing :D
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Peter Anton
1) perspective 2) lighting (values) 3) material indication (texture) Do plenty of work from observation, and use reference for things like trees. They just look fake if you make it up from imagination (unless you've studied them a lot). Color theory isn't that important for you to learn right now. If you get the values right, you can pretty much use any colors you want. Try this: take a really good painting and convert it to black and white. It will still look great. Now, take that same painting and keep the colors but change the values....then it looks terrible. Resources for perspective: 1) Marshall Vandruff's course 2) Framed Perspective 1&2 books 3) Scott Robertson's "How to Draw" book Values: 1) Scott Robertson "How to Render" book 2) Tyler Edlin youtube videos Texture: 1) search "Jon Hardesty textures" on youtube
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Alberto Grubessi
Hi Peter, thanks for your advice. i do have a question, i agree with my lack of knowledge of values and texture but i don't get why do you think that my perspective is lacking, could you please make some examples so that i can understand better what you mean? Thank you very much :D
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