@vleugene
@vleugene
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@opaqueapple
Hi all, I've finished up some of my own mannequinization exercise. I've attached some of the References i used. Any Feedback Would be much appreciated.
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@vleugene
Nice work, I can see that you put a lot of effort in here. I think you are lacking some understanding of perspective. For this I'll advise you to visit Drawabox.Also, they feel quite stiff. Do you start the drawing with the gesture?
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Christopher Beaven
It's wonderful that you've done drawabox first. I did the same and found it immensely helpful with the figure. I think your mannequins are wonderful. Their purpose is to get an understanding of forms in perspective. The figures you have are very structural and I can feel the form of how it moves through space. The right leg on the male is a bit too hard to understand though. You may want to study that extreme foreshortening a bit more. Also, try not to go into details. The time you spend on the details is more time you could spend on another figure gaining deeper understanding of form. Build the foundations first, when you have that the rest will look great. I used to focus on the details so much because it would cover up all the mistakes with the structure. Now I'm beginning to see how easy the details are. Establishing the foundation, that's what is the hardest. Keep going, finish up the course and make something with the skills you have. Your ready to work on making art you've always wanted while practicing. Great job!
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@vleugene
Thank you Christopher! I'll take everything into account.
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@vleugene
Hello there. I've started Figure Drawing Fundamentals course not a while ago and now I'm "finally" at mannequinization. Am I doing it right? Any suggestion or feedback? Also, I was doing Drawabox course, I've finished Lesson 3 before I started FDF. I think Drawabox is very-very-very useful resource for begginers because it helps to understand simple geometric shapes and then apply them to the figure. It's funny tho, because back in the times I was thinking, for exaple, of shoulder as a "shoulder". I would check bones, anatomy and etc and then try to draw what I know. But after Drawabox I understood that it's better to go from general structures to more details. Now I'm looking at all body parts as cylinders, cubes, prisms and etc.
@vleugene
Wait so you are saying that spine is not a long sausage like structure? (Just joking xD) I think they are great. Where did you find this approach?
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@vleugene
Here's my notes for mannequinization. I hope it will be helpful for someone C:
@shackman
Does it have to be based on a reference or can it be from imagination? I'm asking because it says that it will be judged based on likeness, which sounds like we have to submit the reference? Thanks!
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@vleugene
Yes, please. Specify four us Stan, please. Thanks!
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