@robikobi
@robikobi
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@robikobi
Studies on lineweight of my favourite artists Aaron Blaise and Josh Hunter Black. With these Aaron's drawings I specially like how the lines express so much movement (as these drawings were made to be animated) and how they flow so beautifully, specially in the lions mane. I also noticed just how much he masters the squish and stretch effect (mouth area) that I tried to replicate but it still isn't as expressive as his. I think I was a bit stiff with the first lion study (growling pose from the side) but I found more of the flow of the lines with the other two. With Josh's sketches I noticed how much form and 3D effect they give, at some areas almost like it's shaded. I also noticed he hasa lot of lines which are darker and harder on one side and softer and lighter on the other and I'm not quite sure how he achieves this. Any critique is appreciated! :)
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@robikobi
This project was the most difficult for me and I'm still not happy with the result but for now I just don't know on what I can improve. The hierarchy of importance method was not as difficult but the light and shadow one really gave me a hard time. The rhino is a mix of before and after watching the demo while the sketches from observation - the elephant and zebra were done entirely after watching the demo. I would really appreciate a critique.
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Steve Lenze
Well, it's not necessary to do all of those line weight principles all at the same time. With a character design, it's best to use it to indicate lighting. It will give your character a head start in showing dimension. A bigger issue is actually the drawing. It is lacking in gesture causing it to look stiff and flat. I did a quick sketch to show you how you can add these elements to make your characters more fluid and dimensional. I hope it helps :)
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@robikobi
Thank you very much! As a self taught artist, a critique like this makes a world of difference when trying to improve, specially coming from a pro artist. Now that you pointed it out and drew your pose for comparison I can see it really does look flat. I will add more gesture studies to my practice schedule.
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@robikobi
3mo
I’ve drawn this viking warrior and I wanted to practice lineweight for the first time. In theory I know the lineweight depends on the depth, light and hierarchy of importance but combining it all into this character was really difficult and confusing so a lot of the time I didn’t really know what I was doing. Can you please give me some tips to improve my lineweight? The arrow represent the source of light. I’m open to critique on everything else as well.
@robikobi
I haven't actually started the assigment yet because I was working on a character drawing I was doing as a personal project but I thought I could still practice the lineweight on it. In theory I understand all three methods for defining lineweight but in practice, specially on a character it's hard. I was confused and not really sure what I was doing a lot of the time and it feels like it's a bit random so I would really love to get some critique on this, to see what I'm doing wrong. The arrow represents the source of light.
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@robikobi
Another submission, this one is after watching the demo and the critiques. For my character I chose a squirrel and I wanted to portray a chunky squirrel with mouth full of nuts. It's getting scared of something and thus dropping the nuts. I believe I saw this pose in a cartoon/animated movie where one leg is lifted and the pose is crunched but I'm not sure which movie/character was it. The main drawing is probably too clean but there was a lot of searching going on haha. Specially when drawing poses I never drew before I search for the right line so much there is just too much messyness going on and I have to erase some lines. That's why when I find the right line the drawing is somewhat clean. I definetely needed to remind myself quite a lot to focus on the strokes, big shapes and overall flow of the drawing. I don't think I did a bad job but there is a lot of room for improvement. I would love to get some critique on how I did.
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@robikobi
Also I really didn't like the mouth that I first drew on the squirrel (the unfinished drawing of the final idea), so I searched for a picture of a chipmunk with its mouth full of walnuts and tried to apply it to the drawing. The face of the squirrel in the top left corner was my first attempt at the head but the straight angle just didn't seem right so I redrew it more in a 3/4 view.
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@robikobi
Well I have a lot to unpack with this one. I was a bit scared and hesitant to do this challenge but I knew that's exactly why I need to attempt it. I chose a tiger because it's beautiful and majestic and also my favourite animal. And also because I haven't drawn big cats before and I really want to learn. For start I did a few observation sketches to get familiar with how tigers are built and I also tried to draw it a bit stylized and from different angles. These are sketches 1-4. Then I did my first study from imagination (5, 6) - for some reason I really like when big cats bow their head down so you can see the shoulder blades of the front paws on the top and with the angle I went for I could also practice a bit of foreshortening. I'm not entirely happy with it (mainly the back legs with which I really struggled, and I also think the head could use some work for it to look more like a tiger - besides all the anatomy problems of course) but for the first tiger study I think it came out decent. For the main imagination sketch I really wanted to draw a cub tiger with a butterfly on its snot. Now I know if you draw human children you emphasize the big eyes, big head in relation to the rest of the body and big cheeks so I tried to apply that to the tiger cub (sketches 7, 8) but It didn't quite look right (specially number 8 looks like a house cat more than a tiger cub). So I decided to study how Aaron Blaise stylizes big cats which helped me immensely. So number 9 is my assigment piece. While working on it I got a bit caried away and cleaned a bit too much for this exercise but I was having too much fun to not do it, so the clean version is number 10. Any critiques are appreciated :)
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@robikobi
My attempt at spider hands and penguin before watching the demo. I'm somewhat satisfied with the hands but the penguin could be a lot better. I think it's quite off balanced and also the lines don't flow as nicely as they do with the hands or the vr girl. Any feedback is appreciated :).
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Mipupu
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@robikobi
These look good!
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@robikobi
Vr girl before watching the demo. Would appreciate some feedback :)
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@robikobi
My attempt at the skeleton before watching the demo. Would appreciate some feedback :)
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@robikobi
My attempt at the camel before watching the demo. I made a rough outline like Stan did in the boots and snail demo but I was a bit off. Would appreciate some feedback :)
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@robikobi
My attempt at the snail before watching the demo, would love some critique :)
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@robikobi
My attempt at the boots before watching the demo. Would love to get some critique. The laces were a pain and I probably didn't simplify it enough.
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@robikobi
My attempt at the pear before watching the demo :)
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