Shea
Shea
Earth
Hi! I'm here to improve my confidence and craft while I explore art as a career. I love character design, visual storytelling and dynamic styles.
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Shea
Beautiful! The character in this is very cute. For this one, assuming the girl's face is the focal point of the piece in a "spiral" type composition, why not try using whatever you place in the top right to guide the viewer's eye to the bird, while allowing it to be less busy than the left side to give the viewer's eye some rest? In the first picture, you have a really good "path" from the bird on the right, to the grass, to the dragonfly wings, to the bunny on the bottom left, to the flowers on the left, to the butterflies, and then back to the girl's face. Perhaps try something like small spinning flowers, petals, or grasses curving from the background behind the girl's head to the bird. You might consider using color for this in the later stages, too--a streak of harmonious tones that supports the flow, maybe? I hope you post the finished piece!
mac hewitt
3yr
Thanks shea I'll try that out
Shea
Howdy! I think Mac did a good job with that wonderful pose you built (go Senshistock!). So, I'll focus on something I'm noticing with the face. Make sure that all of the facial features are drawn at the same angle as the entire head! Here, I noticed that the nose sort of looks as if she's facing more towards us, while the angle of the head as a whole is to the right and tilted slightly downward. Remember that the nose has a distinct top and bottom plane, and two side planes; especially at tricky angles, try and lay in a simple 3D box first to get the angle, then carve in the subtleties of the nose anatomy on top of it. Start with big shapes, then work into the small ones. Proko has a really good lesson on the nose that I just watched today, actually. You should check it out! Meanwhile, the right eye is too close to the right edge of the face, and the tilt doesn't match the rest of the head (it's too straight). The corner of that eye should actually be pretty close the other side of the nose, just like the left eye. Notice that in the reference, the curve of the brow is even overlapping it a bit! Personally, it helps me to lay in the frame of the eye socket with the brow ridge, nose, and the top of the cheek before I draw in the eye to make sure I'm not skewing or flattening the face by accident. I did a quick paint over to try and show what I mean. I hope this helps!
theunraveler
Thanks for the critique!
Stan Prokopenko
Let's see what the community wants. We were planning on keeping this category clean with only official challenges, but if there is enough interest in allowing user created challenges, I'm ok with it. I can just pin the official ones to the top. Let's VOTE.. Reply to this comment with your thought!
Shea
3yr
I love the idea of user submitted challenges! Let's do it! Perhaps there can be seperate categories for official and user challenges respectively?
A B
I'm a kid that needs help with their quicksketch.
Shea
3yr
Hey, you're making a good effort! I like the clear twist in the top middle pose. When you do your gestures, try to draw bigger and use long, sweeping lines. Make a conscious effort to draw from your arm and shoulder instead of just your wrist. This may mean less poses fit on the page, but it'll help you focus on the big ideas.
Shea
Perfect advice so far! I would also recommend you take it a step further for good measure; pull up some anatomical diagrams for cats along with your other regular photo references, so you have an even stronger idea of the structures you're looking at and how to build your subject believably. A well rounded knowledge base of what you're drawing makes bad references much easier to work with!
Arielle Ronin
Great idea! Thanks!
Shea
Asked for help
Woah, spines! I'm gonna post this first exercise separate from the other two for now; this is part of my third attempt at the assignment. Taking the time to measure angles, lengths and end point locations before building the forms (instead of blindly shooting lines out of the blue and hoping for the best) did wonders! Any advice or notes?
João Bogo
3yr
I think you understand well the 3-d forms and the movement of the spine. The main issue for you is proportion. You're drawing the bucket way too small, Also the head and the rib cage aren't constant either. Try tracing over the structure over the reference and compare the relative sizes of the parts and then try again with those relationships in mind. Best regards
Shea
Well, there's the anatomy tracing exercise! I understand this as more of an introduction to the learning tool than anything else, but I wanted to give it a shot as somebody who vaguely knows these muscle groups starting out. I'm not sure If I'm seeing the flat areas well, so finding the tendon areas on the back were difficult on the last image. I am also not sure about the tendon areas of the abdominal sections in particular, either. Fiber directions are meant to show my understanding of insertion/origin when present. A lot of important muscles seem to connect around the scapula, so I found that pretty tough. Any advice or important things I missed? Any way I can push this exercise? (Labels on the first tracing was identification practice and weren't meant to stay there, but oh well!)
Adam Wiebner
These look like you have a good start. One thing i noticed in the drawing studies was defining the origins of 3 distinct portions of pectoralis major- clavicular, sternal and abdominal seem a little off, so that may be something to consider going forward. Hope that helps.
Shea
I get confused by this a lot, too! I suppose it depends on what you're doing right now and whether or not you're getting the type of practice you need out of it. Personally, I have poor line control relative to where I want to be, and I think it's because I've naturally been thinking in approach 2 for a long time. It's not that it hasn't resulted in growth ( I credit it for teaching me not to get attached to one drawing if its going badly, for example), but it's also encouraged my sloppiness and it's not teaching me what I need at the moment. So, I'm consciously making myself to use approach 1 more often, and spending more time doing one thing right. It means my production speed has slowed down, but my accuracy is improving! I once heard an artist say, "slow is smooth, smooth is fast," and that's been repeating in my head since I got back on Proko's courses. Biiit of a ramble I wrote up there. But basically, I think the right question to ask ourselves is, "What am I trying to learn?" That'll help you know what to do for each concept you're trying to pick up. For example, I'm trying to improve my understanding of anatomy and perspective, which is a very technical goal and based in accuracy, so I've decided its better to do 10 attempts right than 50 of them wrong. For things like quick gestures, I think more=better. Further thoughts?
Moonfey
3yr
I really liked the "Slow is smooth, smooth is fast," quote!
Finlo Bowers
Nice - this is the mindset I'm starting to develop about it myself. Usually when there's two extremes, the truth is somewhere in the middle - like you say, actually learning to do both, relative to what you're doing, seems to be the way forward. The point of quick sketch is that it is quick, but for accurate drawings, it's worth taking the time and being more mindful. Thanks for your insight!
Shea
Asked for help
I did the joint assignment a while ago, but I remember where I struggled and it hasn't gone away. Any tips for blocking out feet+its joints (big problem area for me!) or interpreting the joints correctly? Any specific tips about the fingers would also be wonderful--you can tell I totally gave up on them!
Alberto Grubessi
i' don't know if you already do this (correct me if i'm wrong), but it seems to me that you jump directly to draw the bones as you see them. Maybe you could try to simplify everything more (just start with boxes) and then add on top more complex forms. Also for the finger i tend to use first a basic gesture and then trasform eveything into boxes. Don't put yourself down, you're doing good keep pushing and you will be succesfull :D
Bradwynn Jones
for toes and fingers I like to make straight lines from the tips of the digits and creating a block-in basic overall shape or hand or foot
Shea
I've never gotten feedback like this, so I'm excited!
Jesper Axelsson
Hi @Shea  Nice drawing! It has a good sense of structure and a decent likeness! You have mapped out the shadow side of the face well and with appropriate edges. Don´t be afraid though, to go dark in the shadows. Look at the reference and compare the parts that are in light and the parts that are in shadow. Note how much darker the value in the shadows are compared to the lights. A LOT darker. If you can get this in your drawing it´ll have much more "punch" and be easier to read. All you´ve done is added a darker tone and it makes a huge difference! Hope this helps :)
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