Matthew Kioki
Matthew Kioki
My goal is to create awesome webcomics about amazing sci-fi and fantasy worlds. I'm excited to be here learning with ya'll!
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Luke Ng
Here are m hand Assignment submissions. All comments and critiques are greatly appreciated
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Matthew Kioki
Looking good!
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Matthew Kioki
This one took me a while. I don't think I'll do each assignment three times from here on out. I think it would be better if I run through the course a few times. I was having difficulty understanding what I'm seeing on the model. If I have a descent understanding of everything the second time I repeat this course I think that will help more than trying to master each part before moving onto the next one. Open to critiques.
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Matthew Kioki
I've started a second page of these and I'm getting a bit tired. Not sure what I'm getting wrong. I think perspective and proportions is still off. I'm going to continue doing 1 or 2 a day. hopefully something will click. Open to critique. So I've taken Jaoa Bogo advice and separated out the ones I think are the best. I don't want to waste anyone's time. I still think there is value in posting everything if someone wants to look through them.
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Matthew Kioki
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Matthew Kioki
I don't think I'm in a position to offer a class on the subject atm but I do have an interest in mechs. I've been drawing them since I was a kid. Gundams can be pretty challenging. For the technical skills you'll need to study perspective and some anatomy. For the design you'll want study the gundams you like to understand the design language then focus on taking inspiration from real world things like armors, robotics, or other subjects you want to Gundamify. I wouldn't mind starting a study group on this subject where we set up challenges and critiques.
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Krutikesh Patel
Asked for help
Please dont pull the puches, looking for critique.
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Matthew Kioki
Very nice job on the rendering! It might help if we knew exactly what you want critiques on, what your goal was, and/or what you feel is lacking. I think you might want to study proportions of the skull a bit more and spend a little bit more time in the layout phase. Keep up the great work!
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Rob Montgomery
Crtiques welcome, found the orgination of the lower portion of the oblique hard to visualise without drawing the entire ribcage. The last image was done after watching the examples, everytihng else was drawn before.
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Matthew Kioki
These look great! If you're having difficulty visualizing something try breaking it down into different 3d shapes. Try inventing the shapes yourself then go out and see what other artist do.
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Pedro Kaponautas
I've been drawing quicksketchs focusing on gesture for a while now, but I can't really grasp where have been failing on. I can tell when a pose is stiff or weird but I don't know why.
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Matthew Kioki
I think you are going in the right direction. Start with those stick figure that curve and follow the motion, like the third 1min sketch you did, then build the forms off of that. Also doing a few 30 second sketches will force you to loosen up. Keep it up!
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Newton Llorente
Hello everyone, these are 2-minute gesture drawings I've done for the past couple of days. I feel like they're a bit on the cartoony side and not that realistic/proportional. The way I drew these was by starting with the robo bean and then attaching the limbs.  Do I need to learn anatomy in conjunction with figure drawing to make my drawings look more realistic/proportional? Or should I just focus on figure drawing for now and worry about anatomy further down the line?
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Matthew Kioki
If you want your drawings to look more realistic then anatomy will help a lot. I'd suggest studying simple shapes first. That will make it a lot easier for you to simplify what you're seeing.
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Jesper Axelsson
I´m very happy with this one :) I found it difficult to design the wrinkles of the thumb´s knuckle. If you have any tips, feel free to share.
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Matthew Kioki
I think studying things like fabrics will help with wrinkles. It's all really the same thing.
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