In perspective, the wheel (eg its major axis) is perpendicular to the axle (the rotation axis): that's actually not true! I know this practical way of positionning a circle in perpective can be found in many books and tutorials, but it is simply mathematically incorrect. I'd be interested if anyone knew why this is often said? I'll admit it can give a first guess (and maybe that's fine: in the end it's the believability that counts) but the steeper the angle between the axle and the horizon line, the higher the the error.
Hi, never did this & I had a great time! I actually spend too much time practising that I forget to create something. Thanks for the opportunity!
Hi, just watched the 1srt critique video, that was nice! Here's 5 ideas I re-implement from my 2 sheets of ideation (didn't really had the time to do more), they're all banana-based! It's nice to see how after drawing the ~ same thing over and over again in different perspectives it really is becoming easier and looks more natural.
Hello, So the idea that came to my mind was this story about crops and vegetables controlling undead farmers. I think I didn't do enough iterations, I'll definitely have to create more of them. And maybe focusing less on details and more on design on the following pages. Have a nice day.
Hi, here's my ideation process. I was pleasantly surprised to see how far I got just by writing down things, I would never have thought all this without this process. It took me at least 3h! As for the theme, I'm european so I'm not really familiar with halloween and all the monsters & culture behind it: watching the video I was unaware of nearly all references... I just went with what came to mind (it started with mechanical farming machines and transformed into bananas...). It end up on the "funny" side a little bit I think, hope that's ok!!
Nice drawings, the cross hatching on the first one is very nice. As for the second one and your "soulder blade in the shadows" problem, I think you wanted to highligh her left shoulder blades receeding sides and left them white ie. the same value as the areas receiving light. That cannot happen since it is within the shadow area, and even if it may receive some baskscaterred light, it still need to be darker than any values of the light area. Another thing: you can diffuse the edges of the cast shadows of her hand+shoes on her left leg: as it goes along her leg toward the ground: near the hand = sharp edge, away from the hand = loose edge. Otherwise, great resemblance (I recognise Saturn from croquis café if I'm not mistaken, I remember drawing that pose).
Kalimera Yiannis! I love comics too, and I think you have very good drawing skills for characters: expressiveness & nice inking! I liked your comic. The main thing I would say though is that's it's hard to follow, the reader really have to be carefull to apprehend & understand the story. I think you could benefit from figure composition tricks or more generally composition for storytelling (though it's obvious you already know some of this stuff), in order to make things clearer: idealy the reader should understand in one glance what's going on in each frame. The series of book "Famed Ink vol 1 & 2" form Marcos Mateu-Mestre could be of use, but maybe you already have them? For instance: (i) I think the 2 characters look too much alike (same shape of head, event if hair/no hair) and (ii) the comic pages are too packed with info/frames. But maybe it's a personnal thing. Anyway I focused on what bothered me, but I would never have been able to pull this off. I think you are gifted for this!
Hello Gabriel, Your pieces caught my attention and I can see that you’re pushing yourself and I like what you’re going for here. Dinosaur – It blends perfectly to the mountain background and you lose the focus. A lower perspective or smaller mountains would really help. Seeing the silhouette of the T-Rex against the sky would really pop and hold full attention. The dark rock in the lower left fights everything else for attention since it’s the darkest thing on the image. Very well rendered. Moon Shrine – Great idea here. The moon would have more reflection in the water than you’re showing here, and I think it would be creating more rim lighting. This would also let you make some areas pop more by letting you highlight them. Horse – another cool idea but I think the composition could use some adjusting. The huge block of dark keeps pulling the attention to the corner, and the viewer has to fight to notice the horse and other details. I would suggest losing the dark rock entirely and move the horse and lake closer to the center. Darken the kneeling figure and some of the details against the bright water to direct the viewer where they need to be. Kneeling with Lantern – Another cool idea. But I don’t think there’s enough cast light from the lantern affecting the area around it. Some cool patterns on the ground and some up-lighting on the figure’s face could add some even more interesting mood to this piece. I can’t tell if the sword point is kind of in line with a creature or something in the background of the tree root. If it is it needs more detailing to make it pop, otherwise it needs to be more subdued because the shape draws attention, but the viewer can’t quite tell what it is. Stag – I really like this idea, and I don’t think the positioning is too bad. But with the head down and the values close matching the lights of the grass and the darks of the background, the stag eats lost a little. The horns also kind of match to a tree and it takes a bit to sort out what’s going on here. If the stag’s head was raised it would pop much better off the dark trees. Serpents – I can see what you’re going for here and think it in general good shape with perspective and composition. The sky is really great. I think the place where it’s falling down is in the scales. The human mind is a stickler for analyzing patterns and it’s not something you can make mistakes on perspective and shape. The back left really looks good. The middle one needs some adjustment in the lower half of the red scales, and it and the right one need some cleanup in the green patterns. But there’s a really good idea here and it flows very well. Overall I would suggest that you think about contrast control in your values. Use high contrast to make things pop off each other, and be a little more sparing with the dark. The eye goes to high contrast and high value locations in a piece. This works hand-in-hand with composition as well, which just takes practice. But you have some good rendering skills and some creative ideas. Keep refining and pushing. These are really good starting points that could become something great.
Nice work, I like the shaded figure (digital?). Looking at the first one I think you could try using simpler longer lines instead of a collection of short marks that follow the outilne of the figure. Maybe do studies where you limit yourself in terms on number of lines (S & C curves and maybe straigh lines also?)? Try to think the line before you commit to it on paper. Hope this makes sense!
Hi, I think I've browsed this book a few times & liked it a lot! Isn't it the one where he says that what changed everything for him was when a teacher told him that he was a digital artist because he drew like he didn't had a purpose? That citation marked me! I think your drawing looks great (I beleive the finished one is the firsty one?). A few things I noticed though I'm not sure I would have done this well: + I would think the cast shadow on her right tigh should be darker, considering you have other darker core shadows? not sure + the stool seems flat with a uniform tone (with drapery I guess?): It's hard to see her sit on it + the core shadow on her right tibia could use some more refining I guess