So I did a quick drawover of the scene in photoshop. A couple things I think you should note. First is the concept of drawing through. The ellipse on the bottom is the tower looks quite off, and that is because you are not drawing the entire shape, just the front of it, as a result, the ellipse comes off quite flat. Another thing to remember is that ellipse(and flat planes aswell, will get fatter the further they get from the horizon line. I did a quick chart on the side to illustrate what I mean. Second is to block out the shapes. Start with a basic cube, and then draw an ellipse inside. When you have it blocked out, it follows the correct perspective. Your tower sort of melts away because it lacks the correct structure that the rest of your buildings have. Finally try and find the centerpoint of shape. The best way is to do an x from the corners of the bottom plane(in a cube) and the center of that x is the middle. There you can draw a straight vertical line and find the point of your cone. If you have any questions or need me to clarify, feel free to ask. The drawing is looking really good by the way. Looking forward to seeing the finished piece :)
Here's my submissions to the reference bash. As soon as I saw the torso and the shrooms I immediately thought of a persons taken over by a parasitic fungus. I thought adding the sword would be really cool, and it makes me think of a dark souls/bloodborne creature design. Had tons of fun with this, might push definition of sketch though.
Hi, my name is Oliver, I'm currently in my second year at art school. My goal is to become a concept artist and illustrator in the video game industry. SO far I have been mostly working traditional but started learning digital painting about three months ago. Here a a few "pieces" so to speak I have done in these past months. Please let me know what you think and in which areas I should work on the most! Thank you for your time.
Hey Karl, huge fan of your work. Was wondering how you went about getting your first job as an illustrator. What steps did you take? Also, how do you know when you are "ready" so to speak?
Hey Jeremy My name is Oliver and I am 19, been drawing and creating for about 2 years now. I'm a first year art student, going into second year for video game art next fall. I'm looking into getting into character and environment concept art. I've been mostly traditional up until a few weeks ago when I started practicing and getting into digital painting, so I am still adjusting to the medium. I guess my biggest question is how does one break into the industry? Every job listing I look at has a minimum of a couple years experience in said industry, so where do I get started? I've put a couple of digital drawings I've done, mostly just practice and getting to grips with it, as well as some of my more traditional drawings. Hope to hear from ya!