Carlos Jiménez
Carlos Jiménez
My name is Carlos Jimenez and I'm a character development and concept artist. I've designed characters, environments and some cool graphic stuff mainl
Carlos Jiménez
I did a little tutorial of how to study human figure (digital painting based on traditional painting)
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Erik Simmons
Hey Carlos, love how you rendered the armor. To me the values are very clear and the shapes of the plating are nicely balanced. However, what I noticed is that the values in the right hand seem to make it look more like a claw than a hand that has five fingers. Also, the gauntlet on the right forearm seems like it would be difficult for the arm to bend. Maybe if you rework the plating arrangement it would appear to be more functional. Clearly this is subjective but hopefully it was helpful. Cheers!
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Carlos Jiménez
Thanks it helps me a lot :)
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Carlos Jiménez
Piece I've been working, any C&C welcome :)
Stephen Hopkinson
Wow those are awesome! Where do you find the Skelly model for the skull model please?
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Carlos Jiménez
I just used a 3D model I think I found it in sketchfab.
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Carlos Jiménez
3yr
Early morning studies.
Carlos Jiménez
Just a bunch of drawings, practice gesture, force, anatomy etc :)
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Liandro
@Carlos Jiménez Cool! I really like your figure drawings! Although, if you allow me some critique, I don't know, I think I'd tone down the hatching lines a little bit on some of them. When the hatching is subtle, as in the last drawing, I think it's nice, but when it gets heavier, as in the second one (Chanon from the back), I think it looks a bit like hair and starts to feel a little bit odd - at last to my eye. If you're really into line hatching, you could maybe work it out in a different way - perhaps with an even finer line and working with several layers of crossing strokes? Or maybe mix up some hatch lines with flatter areas of shadow. It's just some thoughts - I'm no hatching expert. :) But I suppose some experimentation could do good. Hope this helps!
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Carlos Jiménez
Yes I agree :) I think I wasn't thinking too much about it, but you're right it seems odd, I will try to hatch in a different way :)
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Adam Wiebner
Shoulder Bone Assignment Example - Front View. This one was tricky because of subtle foreshortening
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Carlos Jiménez
I think is good, just I seem some minor adjustments like the structure of the rib cage and the consistency on the perspective, otherwise is good.
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Carlos Jiménez
More of my daily practice :)
Liandro
I think these look stunning! I love the fourth one, I can really feel the weight of gravity on her hips and breasts. Also, very good anatomy!
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Carlos Jiménez
Yes it's difficult to represent the weight I'm almost the study No. 50 of these :)
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@pinkapricorn
I like your linework! With the dark vs light and thick vs thin. How long approximately did you spend on each drawing?
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Carlos Jiménez
Hi! I'm like 15 to 45 min each one I've really slow down the process for these.
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Carlos Jiménez
More gesture drawings.
Liandro
Beautiful drawings! Very good gesture and clear linework!
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Carlos Jiménez
Thanks I'm reading again the book of the Force to improve the line-work :)
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Carlos Jiménez
Some gesture drawings I did back in august.
Sylvie
Your studies are simply fabulous!
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Carlos Jiménez
Thanks :)
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Carlos Jiménez
Some gesture drawings of today.
Stan Prokopenko
These are so fun! My favorite is the one in which she has Band-Aids on and wraps on her feet. The expression on the alligator is the best and the girl looks comfortable leaning on the body of the gator. The one right after it looks like she's leaving on a rock instead of a comfy pillow. Even though a gator is probably more like a rock, I think it works better for the story of the gator is more like a pillow :) 👍👍
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Carlos Jiménez
Thanks for your feedback :D I really appreciate it!
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Carlos Jiménez
Some of my recent studies on digital painting. I used some reference photos from Pinterest.
Carlos Jiménez
Feet assignment, the last one :) any CC welcome.
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