d sirus
d sirus
Jakarta, Indonesia
d sirus
also, i see an extra layer of serratus or obliques (?) i've seen manga artist also did this and in comics, it's not quite accurate to the textbook tho, and keep in mind how the raising of the arm also pulls the pec up so the crease on the pec which the arm is lifted shouldn't be as thic as the other. I also think the hands and legs might be too big.. or is it the wrists.. i don't really know.. but steve's draw over seems about right, i think you already learned a lot from his draw over.. hope this helps
Write reply...
Drop images here to attach them to the message
d sirus
Here is my submission to the challenge, this would be a fantasy and action genre movie, i believe that everything that we have in life is given by our God, so there is no reason to boast about what we have or what we can do.. that giant man in the back represents arrogance and the people on the left side are friends. Inspired by a story i have been told since i was a kid
Write reply...
Drop images here to attach them to the message
Yiming Wu
This is actually looking pretty nice. I like how you did the smooth shading on the second one.
Write reply...
Drop images here to attach them to the message
d sirus
Thank you ^_^
Reply
Jared DiPietro
Hey D Sirus, awesome work you got here! I really enjoy the pose of the titan. So much so I decided to sketch it out while on a phone call this afternoon. I'm sure I made plenty of mistakes but it was a fun exercise! I like the gesture of yours a lot more, especially the pinch in the stomach where he bends. As for critiques, you've done a great job with the gesture, perspective and anatomy. There are just a few small things that stood out to me. For Hanami, I think that the forearm could be a little longer. I tried placing some 3D Models/action figures in a similar perspective and it seems that at that angle the hand usually ends up somewhere around the knee. For the Armoured Titan, the main thing I noticed was position of his left (On the right of the picture) triceps. Your insertions and origins all look pretty good, but you need to keep in mind how they muscles stretch and squeeze during movements. With a bent elbow like that the triceps should be stretched so that it's peak from this angle is almost at the center of the upper arm. I included some examples of Bodybuilder Frank Zane, it's not the perfect angle but should give a good idea of how the shape of the triceps changes. For his right arm, at that angle I think there should be more of the triceps/bicep brachialis popping out the lateral side, and maybe a little less on the medial side. The insertion of the bicep may need to move medially slightly, but I'd see how it looks after adjusted the triceps/bicep brachialis. As a last note on the muscle movement, both biceps seem a little soft/noodle-ly. Since they are partly contracted it's a great opportunity give them some structure with some straights, especially around where the tendons would be. I love a lot of your shapes for the muscles, especially the deltoids. If you added a few more areas of tension/structure it would give you a real nice balance. Other areas this could be applied are to the box of the wrists, and the knees. I can tell that you were thinking about the forms of the knees, but I would recommend emphasizing the boxy forms perhaps a little more than you would realistically see. Particularly on the lateral side of the knee coming towards us, the lateral epicondyle, knee cap and lateral condyle all provide opportunity for emphasizing that structure and boxiness. My last comment on the leg, is to be careful not to lose the gesture on the outside of the quad. There should be a nice straight from the IT band near the knee, and then a gentle curve from the Vastus Lateralis. I've included an example of some knees and roughly highlighted the areas that I'm talking about. I can't comment too much on this, but it seems that his right hand is bent a little too far toward us. I know the hand, or at least my hand, can't move near as far towards the radialis as it can towards the ulna. I want to end with some praise, because I really do think you did a fantastic job. I really like the shading and core shadows on Armoured Titan, and the perspective of Hanami is super solid. I can b e a bit wordy at a times, but I hope that my thoughts prove helpful. Don't take them as gospel, but rather consider them, analyze and come to your own conclusions. I'm excited to see what you do next! I imagine Todo would be a fun one for anatomy.
Write reply...
Drop images here to attach them to the message
d sirus
@Jared DiPietro Wow, thank you very much you've really put attention and took your time writing this feedback, i really apreciate it! Oh man, yeah that's my mistake on the hanami part, i had never noticed that one About armored titan; Wow, you really have attention to the mechanics of anatomy, Yeah you're right about the triceps on his left arm, i don't know why i made it so tensed XD, and that's also a good point, i did miss out on the right arm's angles; your right it should've shown more brachialis & triceps, and the biceps that should've been more tensed because of the supinated arms.. yeah i think you're right about every point you made. Yes i think that suggestion of more boxy in the wrist area and knee area could made these features even pop more, it's a shame i already inked it, i couldn't fix the parts ×_×, is that your legs btw? I must say they are quite a developed one @_@, you must be into working out aren't you, oh yeah those frank zane photos provides some nice source for delts structure i will surely take a look next time i draw some muscle men.. I guess if you do Todo you would just have to replace the face in those frank zane bodies XD Thanks a lot for your feedbacks! You even put your time to draw it :D, the structures are so clean it's really cool!
Reply
d sirus
Drew the armored titan from aot and hanami from jujutsu kaisen traditionally with some anatomy knowledge from @Stan Prokopenko's anatomy lessons. Feel free to critique or give suggestions
d sirus
I think this is great! Very clean and easy to understand, i think i have a few things to point out though, i think your rear delts ends too early, i would make the muscle belly thicker, and i noticed the teres major that you drew inserts all the way too near to the spine as if it is the same origin as the trapezius.. but it's what i think i'm not 100% sure.. Hope it helps! Keep up the great work!
Write reply...
Drop images here to attach them to the message
Gabriel Kahn
Hey there! I love your colors! :) I feel like your main problems are shapes. The two videos I recommend watching are @Sinix 's and @Marco Bucci 's about shapes: https://www.youtube.com/watch?v=-ZknWKTpc90 https://www.youtube.com/watch?v=P6yJO9gKSAI Other than that I think you should try to go for cleaner transitions between values so it won't be that messy. I hope I could help! Keep up the good work! :)
Write reply...
Drop images here to attach them to the message
d sirus
Thank you very much for your input! I will surely check those videos regarding the shapes.. Sorry, can you point out regarding the values maybe in which painting or which part i don't think i can sense it yet ..
Reply
d sirus
It's a good start! perhaps what you need to improve is the observation on the proportions of the features from the reference, with simple lay ins, like how mr proko or mr bradwyn draw portraits in their youtube videos.. hope this helps.. Keep up the good work!
Write reply...
Drop images here to attach them to the message
Moonfey
Wow! I can’t believe you did this on our phone, that’s amazing! I really like the way you worked with negative space in the first paining, it very effectful! Is that Scarlet Witch and Vision by the way? On the second picture I love how the colors makes it look so iridescence and dreamy. His shoulders look very sloping though, but in a way it fits him to. Like many things like that, it's a bit hard to critique because so much can be a stylistic choice. For example the shoulders on your characters seem small compared to their faces, but that can also be a normal thing (to have larger faces) if you are aiming for a more “cartoony style” I think all of your paintings are really good and I love your sense of color! Great job!
Write reply...
Drop images here to attach them to the message
d sirus
Thank you for your love and support! :D Yes it is! It's Wanda and the Vision in the first picture.. was inspired by the show.. Yes, thanks @_@... the second painting was indeed intended to be a bit stylized..
Reply
Justin Hatcher
For your Portraits I would mix in a few hard edges with all those soft edges. Use your shapes and edges to draw the eye (pun intended) of your audience
Write reply...
Drop images here to attach them to the message
d sirus
Oh, i see... thank you very much for your feedback!
Reply
Jedidiah Buagbe
First of all, I have to say, I ABSOLUTELY LOVE that first one. The clean and consistent light and shadow shapes, the interesting and strange merging of the positive and negative space, and the limited palette is all AHH, so beautiful. Reminds me of some cool comic book art. You have a good foundation of anatomy and draftsmanship, as seen from all your works of people and that last artwork. The only thing I can really see a problem in is the second artwork, (the portrait). It feels like the atmosphere you were trying to portray got very close but didn't fully get there because of the colour choice and lighting. The lighting seems to be right in front of the characters face while also casting a long(ish) shadow on the character's neck. Judging from the background, I assume you were going for a sunset atmosphere. One thing to note about sunsets is that the sun is very close to the horizon and casts intense yellowy-orange light and very dark purply and sometimes shadows. So the skin colour in light should be more of a yellow-orange instead of a pale yellow-white colour. Don't forget about the subsurface scattering on the skin, it adds life and believability to the skin. (example) https://upload.wikimedia.org/wikipedia/commons/thumb/5/50/Skin_Subsurface_Scattering.jpg/800px-Skin_Subsurface_Scattering.jpg There are a lot of videos and resources about subsurface so check those out if you're interested. For the background, just look at some references of sunset skies and clouds. Remember that sunsets can look vastly different depending on the feeling you want or the time. Sunset cast shadows tend to become very soft as it goes farther away from the object that casted it. So play around with that too! (example) Overall amazing pieces, keep up the great work
Write reply...
Drop images here to attach them to the message
d sirus
Thank you very much for your input! Thanks for the love and support :D yeah when i look up sunset references the lighting is actually in the opposite side from what i intended in my painting, because i did intent to put the light to shine the person's face; i think i painted the background wrong, i was confused what should the color of the skies be if the lighting is from the viewer's side; perhaps should it be orange-yellow rather than purple-ish? Yes, i am still unfamiliar with the subsurface scattering thing.... does it apply in the lighting that i intended (from the viewer), or should it often happens in a backlighting scenario? Or does it just depends on how intense the lighting is..?
Reply
d sirus
I really like the last one the colors in the background is the most pleasing to my eyes @_@
Write reply...
Drop images here to attach them to the message
d sirus
These are the paintings i did in the past few weeks and months in my phone. I do like painting people as the subject in my piece.. any critics and suggestions are very welcome to improve my work!
d sirus
Asked for help
Here are some gesture practices i did for this lesson! Critics and suggestions are welcome :D Reference photos are from pinterest
Write reply...
Drop images here to attach them to the message
d sirus
Thank you very much for the feedbacks ^_^ , i really did learn from them and here is an attempt to adjust the exaggeration on the action and balance
Reply
d sirus
Here are my sketches for the quads assignment, i was having trouble on identifying the bumps in the picture with side view when i drew it, did i get it right..?
Write reply...
Drop images here to attach them to the message
Help!
Browse the FAQs or our more detailed Documentation. If you still need help or to contact us for any reason, drop us a line and we’ll get back to you as soon as possible!
Your name
Email
Message