I think it depends on the type of line your trying to draw. If it's a big sweeping curve I would suggest trying to be as loose as possible and to get that it's best to not have contact with the paper. If it's a small detail maybe you should give yourself some added support by placing your hand on the paper. After watching Stan's last video on the circle warmup, I remember him mentioning to leave your hand off the paper when practicing even the smallest circles. This was a long winded way of saying listen to Stan and not me lol.
I have been drawing for a while and always had my hand touch whatever canvas I work on. Digital or traditional. I was wondering, when we are training our lines, circles or just arting in general. Should we not touch the canvas? I've been using a drawing glove to remove traction of my hand and it tends to work but I thought asking this would be worth it to hear some opinions or the facts.
It would be pretty cool to become a freelance animator. Create things of my own or get commissioned by a company to animate something for them. Maybe, when I get good enough become a teacher and try to inspire hope in people who want to do the same.
Hi Teus, I understand motivation is fleeting and you should absolutely keep drawing when you can. That being said, remind yourself *why* you are drawing and practicing in the first place. It's good you are branching into new territory but remember to draw what *you* want to draw sometimes. Personally, when I feel absolutely no motivation, I go to sakugabooru and look at some animations people have made. (I want to be an animator/have the ability to animate) and that will sometimes will rekindle the fire. It's basic advice, but I hope it helps. c:
After the boots demo. This took me a while. That was A LOT of information. (A lot of proportions are off too). It’s hard to keep thinking as you draw each line “how do I want to simplify this”. Sometimes it just becomes unconscious copying. Even C curves can be very different from each other. S curves were extremely hard to ghost. Just hard to get on the same trace. I have a strong feeling that when Stan was doing the demo for boots he used his knowledge of shapes. That’s why they looked so real. I lack that knowledge so I can only copy 2D information now. I am still struggling to draw nice eclipses. Going back to drawing some more mushrooms…
First off, shoutout to the editor(s). So funny sometimes. I see I over thought this exercise. I went in thinking we couldn't box things in and make a plan. I thought the little construction marks I did make were cheating but I just made it way harder on myself xP. My second go at these will hopefully be way easier. I will however need to actually draw the shoe laces. I simplified mine wayyyy to much
Asked for help
Hey gesture drawers, I just wanted to see if anyone has advice on how to express foreshortening when doing 30sec gestures. In examples 2 and 3 they have their hands either in front or behind their arm. Normally I either try to wrap around the shoulder or forearm to try and show something is there but that tends to look kind of off. Or, I just make a stub and it just looks like a tiny arm. I added what my usual attempts of overlapping parts looks like as well.
Did a bit less than usual but, some longer poses were done. I don’t like the longer pose ones tho, especially the 10minute ones. I’ll do what I think the gesture is but then I’ll have so much time to just stare at the picture/model and wonder what to do next. 30sec gang rise up lol
Hey guys, I started doing gestures yesterday and decided to post some from today's batch for some advice. I really struggle with figuring out how to get a rhythm from side views. I normally use the spine, middle of the stomach or shoulders to find where the character is looking but side views kinda throw me off. I've been using PoseTrainer (pose-trainer.com) for my models. (These are all 30sec gestures)