Does anyone have the timestamp (or failing that, the explanation that Stan gave) where then question was asked about having an issue with drawing the shapes “too flat”. I remember Stan saying something about the desire to make things look 3D if the shapes aren’t interesting enough, but I’d like to hear the full explanation again.
This is done before watching the demo. I wanted to spend more time on this, but family and life demands required additional attention (I’ll hopefully have more time later to do more of this sort of thing). Study was done after Glen Keane.
This was done pre-demo. I decided to try digital in addition to traditional. The order of photos is traditional hierarchy, traditional light/shadows, digital hierarchy, and digital light/shadows. For the second of each pair, I tried following the advice from David Finch (linked by Stan in the comments, responding to someone’s question about the proper way to make a heavier line weight).