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Be a Well-Rounded Artist, Learning Anime, and More

July 13, 20180 Comments

I talk about cross-training to be a well-rounded artist, how the basics apply to any drawing style, and when (if ever) to call it quits!

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Inventing the Butt Muscles – Ass-ignment Demonstration

July 5, 20180 Comments

In this demonstration I’ll show you how to invent butt muscles on top of a skeleton and the things to think about to figure out how the muscles will deform to react to the pose.

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Making Your Art Look Finished ft. Steve Huston

June 28, 20180 Comments

Steve Huston talks about tapping into the truth of your subject, depicting it in a way that makes it look finished and worthy of hanging in a gallery.

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How to Draw BUTTS!!!

June 21, 20182 Comments

Learn about the anatomy of the glutes and some tips on drawing them. There are three major butt muscles you should know to draw good butts: the gluteus maximus, gluteus medius, and tensor fasciae latae. Fat also plays an important role in the appearance on the surface.

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A Behind the Scenes Look at the Butt Lesson

June 14, 20180 Comments

I will admit, I’ve been looking forward to making this lesson. BUTT it’s not quite ready yet. Here’s a little teaser of what you can expect when I release it next week (June 21st).

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12 Career Tips for Caricature Artists

June 8, 20181 Comment

We’ve now officially reached the end of the Art of Caricature with Court Jones. In this conclusion to the course, Court imparts useful advice on how to achieve financial and personal success as a caricature artist. He also talks to you about his final thoughts on the caricature process itself.

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Applying Facial Anatomy to Caricature

June 1, 20180 Comments

Are your portrait caricatures looking mushy and unstructured? An otherwise well painted face will look “off” if the artist doesn’t think of the facial anatomy beneath the skin. If you want your art to look finished, you need to consider the anatomy and shape design. Actively thinking of these things while you work is what separates amateurs from professionals. In this critique, you’ll learn how to improve upon your caricature’s strong visual design by learning how to improve the facial anatomy.

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Why Your Proportions are Wrong and How to Fix Them

May 31, 20180 Comments

When you start a drawing, do you jump right in to drawing all the small parts? Knock it off!

If you’re not an advanced artist with a well trained eye, starting with details usually ends with wacky proportions. In this student critique, we’ll examine the work of two students who focused on drawing foot bones without following the big-to-small hierarchy. I’ll show you a 2D technique called “enveloping” and then a 3D process that helps keep your forms dynamic and in proportion. Woo!

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Drawing Anatomy in Perspective – Leg Bone Critiques

May 24, 20180 Comments

It’s so important to think of perspective when you’re drawing anatomy. But how’s a person supposed to think of anatomy when the human body is basically a meat sack with a bunch little bumps and curves? In this critique, I picked one student who did an overall great job with simplifying the leg bones’ forms, but had a few problems applying perspective to their anatomy.

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Sketching Subtle Facial Expressions – Master Study Critique

May 11, 20180 Comments

Got a problem drawing faces? A slight line tweak can throw off your character’s expression. Sound confusing? Court is here to help. In this critique, Court reviews students’ master studies. The first half focuses on replicating the style of those master artworks and the importance of clean design and line work. The second half dives into applying a master’s technique to create an original piece in their style.

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