@hunt4animation
@hunt4animation
Earth
@bensk3e
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@hunt4animation
Hello, Ben! Good job on reworking your design. I find it a bit difficult finding things to improve on without overstepping on your initial layout. On what is provided I would say the tail is a bit too thick and there still could be less significance on the eyes as that is what I see in references. For a more informed feedback it would help me to know more about the character and the intended audience. Because form follows function. I would also try some other variations with different styles to give the client some options. This is a good start for one option and is handled in a realistic manner. I can see the underlying three dimensional forms how it could progress into a 3D animation platform. Once a final design is confirmed we could really get picky and pick out specific areas to get technical about and nit pick over. Also, maybe don't generalize the audience as just your girlfriend. An audience of one is a bit more fine art and character design is more inline with mass audience and appeal. Use her gender and age to help define the audience.
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@hunt4animation
Hello, Ben! Thanks for sharing. These are great drawings and explorations! I had to look up mole rat to refresh my memory. Currently for the final design I would say it is not coming across as a mole rat. The head with tail looks very much like a trex dinosaur. The nose with hat made me think of a moose but once I thought trex I cant stop seeing that. When I look at the naked mole rat I see wrinkles, small eyes, big teeth, not much for a nose, unsteady/uneasy, curious. The version you made seems strong and sure of himself. Great job and I hope this is helpful for you!
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@hunt4animation
Working on Demogorgons from imagination. Any feedback is welcome
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@hunt4animation
I have always struggled from drawing from imagination and relied on observation since that felt more comfortable. I had to embrace the discomfort on this and push through so that I can improve. Im not happy with these but have to keep pushing forward.
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Ian Gregory
This assignment is challenging but also really fun once getting the hang of it a little. As observing from the footage, I couldn’t get the gesture right most of the time. Throughout some of these sketches I tend to make small but many strokes in my drawings, that is why it can be too messy at times. I’ll keep working on this along with attempting the draw from memory for the next one.
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@hunt4animation
Theses are great and I can see improvement when reviewing the past few posts! Some of the messier ones are my favorites. Keep it up!
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@hunt4animation
I used ballpoint pen so no erasing. I know I could improve a lot of areas but tried to keep it quick and keep moving forward.
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Bernard
Nice exercise. Tried to guess the skeleton structure, redraw it with that in mind, and redraw it from other angle as well in another pose. Of course I’m not satisfied with the results, but that’s seldom the point of course exercises - I learn a great deal with this.
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@hunt4animation
Thanks for sharing your drawings! I think drawing #2 ( Frazetta) and drawing #3 (Wrightson) are finding a great rhythm and saying a lot without saying too much. Drawing #4 ( 2nd Frazetta) - Love the dimensionality and force coming from the legs. The redraws from different angles are super fun. I would love to see more of the elements from the over drawings come across in the new drawings.
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@hunt4animation
I attempted Demogorgons from Stranger Things. The likeness of apes was not apparent at first but as I progressed I could find similarities and definitely leaned on what I could remember using the skeleton and my new knowledge as a guide. The parts that were different gives me new insight in what to pay attention to during future animal studies. Now I need to get to the extra credit and get to drawing from my imagination and see how that goes. Any feedback is appreciated.
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@hunt4animation
Chimpanzee arm muscles from memory. Continued practice.
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@hunt4animation
Additional practice attached this time using a wacom. Going digital was easier for this. Any feedback appreciated.
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@hunt4animation
I printed some out and used a light box. I went through and did all of the examples. Though was restarting to focus on pale man and rancor as I plan to attach some memory drawings of those just for the clunkiness of the figures. Drawing directly on top of the image was more challenging than expected. Any feedback appreciated.
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Linus Lehmann
This is how my current studies from the videofootage look like. The first five pages are from the reference videos. I found it quite difficult to remember enaugh of the poses, especially in the ones with more movement. And i seem to have trouble with the gorilla proportions. On the last page i drew some from memory/imagination. Feedback on what i should focus on in my next studies/memory sketches would be appreciated.
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@hunt4animation
Great job! Thanks for sharing. The best thing to say is keep at it and stretch your daily drawing mileage. It is hard to say what to work on when I do not feel adequate in my own drawings. Though saying nothing is not very helpful and when I try to form words to someone else I know now that I have to hold myself accountable and do the same. Good job in keeping loose. Some of the poses seem to be similar so I would recommend in being bold and stepping even further out of the comfort zone. This may be drawing the movement before or the movement after. I wouldn't worry too much about proportions as it is hard to juggle everything right now. Though in the areas that make you feel uncomfortable is something that you can study further and go back to the skeleton and muscles. The still gorilla video is difficult to draw from as it is almost a photograph and the urgency of drawing from life is lost. Though is a great exercise in finding the subtle details.
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@hunt4animation
Here are some of today’s practice. Any feedback is helpful, Thanks!
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@hunt4animation
Additional skull studies. The first from reference and the second from memory.
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@hunt4animation
These are the exercises that I did. Did them quickly and tried not to get too caught up in the details or proportions. I’m thinking I may try them again and try and tweak the CSI more
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@hunt4animation
Attached are some quick skeleton studies from imagination. Feedback is appreciated
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@hunt4animation
Additional muscle studies from reference
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@hunt4animation
Additional skull studies from reference
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Don England
Ended up simplifying the laces to a single C or S with a C eyelet. Like the rhythm that can come from those lines. Kept the snail shell hard with straight I lines and let the snail take the organic S and C.
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@hunt4animation
Great attempt in keeping loose and gestural! The boots have a great rhythm in them with the C and S lines. Ok, I see what you did there - straight for the structure of the shell. Once I watched the video a few times and got to actually drawing I got sucked into what I was doing. Its nice to see other examples of what was being discussed
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Pedro Alvarado
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@hunt4animation
Great job, Pedro! This drawing has appeal can keeps the character of the boots. Good job in choosing to simply have the laces wrap over the boot and not trying to keep all of the twists. I feel some of the leather behind the laces seem a bit disjointed in the middle but is hidden due to the complexity of the area. I feel the end of the laces feel a bit un-natural and stiff. The top lace especially might of benefited from having a good bit more curve applied. Thanks for sharing and I look forward to seeing more!
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