Octavivs
Octavivs
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@lekolara
hello, here are some of my attempts at drawing eyes and noses. critiques welcome!
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Octavivs
You seem to have a reasonable understanding of how to get things to feel 3d. You probably can make a pretty good box. But I'm wondering how much were you looking at the reference? I have a feeling you were looking at it a bit too much. How confident would you be drawing these again without/very little use of the references?
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Demitri Hernandez
Hey there, unsure if I have simplified these TOO much especially in the face areas. any tips appreciated!
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Octavivs
I don't think you simplified too much. The deer looks great and I'd say whatever mindset you had while drawing that one is probably your best bet to understanding how to manipulate structure. I do suggest to try to tier your lines though. Keep your cross contours lighter and your contour lines thicker. Any important lines like gestural lines (even if their "arbitrary") or cross contour could stay thick as well. Kind of like your deer drawing. This just helps with readability for both you and others.
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lifeflame
Challenging myself to use fewer lines, and also line weight variation to achieve the gesture. For number two, I would really like to be able to describe the engagement of core muscles in this pose. Anyone have good ideas of how to do so in a gesture ? (I started this course I few months ago, got a bit lost in the later stages; had to go outside a bit for inspiration/teaching, and now feel ready to reboot. When it comes to gesture I found Michael Hampton’s explanations, as well as Mike Matessi’s interviews by Proko to be really useful.)
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Octavivs
I'm assuming by core you mean the abs? When bending over your back is largely the group that prevents you from falling. So dramatically arched back and firmly planted legs is what I see. Hope this helped
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@val_val
today's gesture drawings, randomness had me draw a lot more of standing poses today haha, I tried to apply some of the feedback I had.
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Octavivs
2nd and 8th look great! I've been adding a cross-hair marker under my sketches lately and it helps add a lot of weight and depth. I think you should give it a try, especially since you seem to really have a good 3 dimensional understanding. It forces a little more decisiveness when placing the feet.
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Jean-François Patenaude
I made a squirrel and a fox. I simply wanted to be sure that I'm on the good path before going further into this exercise. Thank you!
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Octavivs
Seems like you're on the right path. I'd say add some rounded forms with cross contours if you feel comfortable that you're not "cheating" if you do that.
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@opaqueapple
Hi all, i finished some Richer Average proportion studies. They go from the order: front, back, female variant. and the final 3 attached are recalls of the actual proportion study, Any feedback would be much appreciated.
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Octavivs
Tip for applying proportions during non-studies. Do thousands of quick gesture drawings. Do them loose. Do them without fear. You'll build a feeling of when things look right or not. If say on a specific drawing you can't figure out why something doesn't look right and it's really bugging you, that'd be a good time bust out another study on how to measure the proportions.
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@xander
Here's my hand assignment. Any feedback is appreciated.
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Octavivs
From looking at your other feedback requests, I’d say you’re trying detailed anatomy a little too early, and you keep shading your drawings which I think is distracting you.  Try simplifying forms to a very large degree. Do it to a degree that makes you think “yeah this feels like a hand,” even if it’s not anatomically correct. Try to think like an animator even if that’s not your goal. After, add what you can or would like to. Slowly build the complexity.
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Octavivs
If you want to draw realistically, then yes you do need to learn anatomy quite intimately. You don’t “need” anatomy to create convincing humans though. All you need are shapes that look like convincing 3d forms, and you need to draw them as though they move purposefully and naturally. (Think good flour bag animation test) You can draw “humans” with varying levels of complexity and varying degrees of stylization; therefore, all you need are the forms that YOU understand and that YOU can create. You just have to make sure that you actually fully understand the form. You don’t start learning chess by simply copying GM”s games. You learn it by picking an opening as a starting point to build concepts from. If you can only imagine (manipulate/see in your mind’s eye) AND draw a cylinder, manipulate the cylinder to be closer to the anatomical form. Don’t be too worried of what a bicep actually looks like: be only worried about what YOU imagine to be a bicep.  TLDR; you learn only the anatomy that you can use. You never finish learning anatomy, so you kind of never start. Different parts of the body will appear to you when you can find a way to use them.
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@val_val
here's two minute poses I did for warm up, I practiced gesture for a long time but any kind of feedback is most welcome !
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Octavivs
These are quite good. Only thing I would say would be to have more conviction with your lines. I don't mean confidence (that seems to be quite good). I guess I mean contrast and varying values of your lines. I might mean "paint" your lines. Pick an artist you really like specifically for their lines and try to mimic those. Make a deliberate artistic decision with respect to your lines. Literally this sentiment I just gave is something I need to do now because what I've just said applies to me just as much.
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Michael Brinker
Some more Mannequins from the past week, I think its going well but some feedback would be great. some of them are wonky... I thought I would try to fix them but then it just felt overworked and worse, so here they are.
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Octavivs
What’s your goal? What are you trying to do? I know you’re practicing mannequinization so you’re trying to make gesture drawings 3 dimensional more or less (since that’s the point of the exercise), but what is your end goal? Basically, who’s style are you going to try to mimic (or pull what you like from)? How simple do you typically want to draw when not exercising? Cartoony? Full realism? “Some feedback would be great” is very hard to go on when I (or anyone) don’t know what your criteria for success are. All I can say to that would be a general “make things simpler so you can focus on 3 dimensionality and fluidity”.
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Octavivs
Your gestures are loose and seem pretty explanatory of what you’re seeing, so I would suggest adding 3 dimensional forms to your gesture drawings so you have to learn how to see gesture in simple forms rather than using just lines. That’ll most definitely give you a difference in feeling between the lengths of the intervals.  More time = more complex and descriptive Less Time = simpler and looser  Therefore  If you don’t have a defined personal goal of why you would need to practice these concepts it’ll be hard to see the differences. You’ll just be practicing gesture in general otherwise. So figure a way to add your gesture practice into what you would like to draw that's completely separated from the strictly educational aspect.
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Octavivs
You seem to be struggling with drawing 3 dimensions more than anything, so I would suggest learning THE paramount drawing fundamental concept first before you go too hard into anatomy. Which is that… Drawing is fundamentally 3 dimensions on 2 dimensions therefore (after learning perspective): .Create simple forms that YOU understand .Literally turn your mind’s eye into a 3d program (I mean be able to draw what you want with your fingers in actual 3d space right in front of you BEFORE drawing it with a pencil) .Don’t worry about anatomy as a priority .Add the anatomy to the forms you develop (or outright change the form you develop to something that is closer to the anatomy when you’re ready to add complexity) .Draw loosely in a way that you can maintain your mind’s eye’s sight on YOUR form: and use the form in your mind’s eye to inform what you find to be aesthetically pleasing and not necessarily what is accurate P.S. the back is very complex (and is really only necessary for details and understanding movement/proportion)   You can typically get a very convincing back with highly simplified forms P.P.S. Sorry if this wasn’t about the anatomy of the back and shoulders but you seemed to have far more pressing matters
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@persona937
hi, i would like some feedback. thanks!
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Octavivs
    You don’t need to exaggerate an exaggeration that much for it to fulfill its purpose (being it to help you understand the form and gesture simultaneously / creative freedom from the literal model). Your exaggeration is probably taking it too far.  Another point of exaggeration is typically to make the weight clearer. So, your exaggeration has taken one of the major c curve gesture (Head to right leg) and just compressed it without properly compensating the rest of the gesture for the weight change. I do see that her leg is further bent, but that’s not enough (I don’t mean bend the leg more. I mean feel out the balance by trying other things as well) . She looks more like she should be balancing on her right foot while her left is in the air. I’ve attached my solutions (without robo-bean).
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Mcfat 10
How exactly do you work the robo-bean if the person is raising one clavicle?
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Octavivs
You change the robo bean to make it make sense to you. Assign a landmark to a particular point of the torso box then build the rest from there. Personally I would just change the robo-bean to a form that makes the gesture read well (i.e. adding some kind of triangular prism for the shoulders or what I did below and make the torso box malleable). The shoulder/neck area is a particularly complex area that will keep making you rethink how to tackle it so good luck.
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Adam G
Can someone please please explain to me the difference between the “angle of the ellipse” and the “long axis?” I have spent weeks trying to figure out the ellipse/bucket and every time I think I have a breakthrough I end up confusing myself and even more. It’s the ellipse I have the most trouble with. I have watched and re watched multiple times the anatomy, how to draw, and critique videos in this section and am stuck and getting frustrated. Somehow the way Stan explains the lines in the first critique video just does not click. Can someone please explain the process of drawing the ellipse (especially at angles/tilts that are not perfectly horizontal or vertical)? Diagrams greatly appreciated. I would upload pics of my attempts but they are so scattered and confused at this point that I don’t think it will help. Please explain as if talking to a seven year old and I will be forever grateful!
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Octavivs
Your answer lies in intuitively understanding perspective and more specifically how to put an ellipse into a quadrilateral that is in perspective (and then even more specifically so extending the aforementioned ellipse into a cylinder). If you are having frustration with the simplified pelvis I have strong feeling you don't have a knowledgeable grasp on perspective yet. Go to Marshall Vandruff's website. He has a perspective course for 12 dollars. About two thirds of the way into the second lecture on ellipses he should answer your particular question. I know I say to spend money to answer this answer, but his series on perspective will be pretty much every bit of information you will ever need on perspective. He explains this answer and perspective questions way better than anyone will be able to in this forum. I cannot recommend it enough.
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Octavivs
The rib cage is mostly straight in this one. Most of the twisting (therefore pinching) appearance is coming from his left arm being brought slightly to his back (posteriorly rotated) and his right arm being brought forward (anteriorly rotated). I think your issue with understanding the direction of the rib cage comes from the fact that the rib cage’s opening for the head is not parallel with the rhythm of the whole cage. The whole anatomical rib cage’s rhythm itself is kind of “laying back”, and the torso in total is more vertical. The opening of the head is more forward (3). I’ve drawn (or how I understand / would think if I were to do a study) this pose’s rib cage (1), the angle of the torso as a box (2), and as the bean (4). As you can see, the rib cage does not seem to follow the rhythm of the torso. This is probably where your confusion comes from.
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Christopher
I apologize for the bad lighting! These are my first attempts at the bean method. You can see I started out stiff on the Tilt portion, but then loosened up. These were done in step with the video so they are a little messy in line quality. I struggled with the twisting. Do my drawings exemplify the previous lesson on gesture? Or did I fail to show it? Let me know your thoughts! Thank you!
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Octavivs
I do agree that you loosened up as you went through the drawings, but I don’t think you loosened up enough. I suggest that you draw larger (and do some the entire size of the page). This will force you to loosen up even more as long as you go quickly.  I think your struggle with twisting stems mostly from your lack of practice with perspective because you’re inherently adding more of the z axis, which means you have to think in both three dimensions and about gesture (which is difficult). The same goes for your foreshadowing. In some of the beans it’s quite difficult to tell how the beans are oriented. I’d say don’t worry about perspective for right this instant, that’s a different beast you need to tackle.  I suggest that you do more beans not in time with the video: take your time. Do some studies of Stan’s drawings themselves completely detached from the models. Then try more beans using the models, but don’t focus on accuracy of the models but on the accuracy of the marks you’ve got down (AKA make good bean drawings even if it’s not technically correct according to the image).
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Octavivs
I don’t believe Marshall actually goes into drawing a “perfect” cube with no distortion in his lectures; although, he does give all the information you will ever need in terms of perspective. If you wish to understand “perfect” perspective Dan Beardshaw has two good videos outlining exactly that. https://www.youtube.com/watch?v=RsbzCHLsQuQ https://www.youtube.com/watch?v=LGAURGTV3v0     These videos probably have too much information though, but that’s kind of the point. Don’t worry about being perfect with your cubes; or simply put, stop drawing like an engineer as soon as you can. Your goal is to be able to see cubes (really anything you want to draw) as a 3D model in your head. So draw from life if it helps you see the 3d model while drawing or draw with perspective lines to help you see the 3d model while drawing, and draw from imagination with no help and then see if it’s correct. That should help you see the 3d model while drawing.     Your ultimate goal is to think entirely in 3d and completely forget you’re drawing on a two dimensional surface. That’s why you learn the cube.
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@imnate
Asked for help
Here’s day 11 on gesture drawing what are your thoughts on them? And i ready to try my hands on the beans yet?
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Octavivs
I would like to express the view on drawing fundamentals that  they are tools to help you achieve what you ultimately want. I say that in referring to whether or not you should move on to the bean. The bean imo is far more simple than doing a gesture of an entire person, however, it is less explanatory. It’ll help you think in the most basic aspects of three dimensional form while maintaining the simplicity of gesture.      I would suggest going back and forth between the two concepts trying to add what you learn from each to the other. This is what you should always do, especially as you get more complicated with the concepts you practice.  You could always try to do the bean for the torso only and a lined gesture for the limbs and head. Practice to make each concept make sense to you. Think how it could help achieve your goals, even if it’s as simple as making your lines have the same quality as someone’s work you admire. Don’t move on arbitrarily.
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Tom McLean
Really struggling creating characters and drawing in general, so I'm going back over some stuff to try and improve. I think maybe Its my torsos and heads that don't work structurally. Any help really appreciated, especially if its any process stuff/good habits I could be missing!
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Octavivs
Personally I think that you don’t have a structural problem at all. At least not after looking at your work on instagram and from these sketches. Your drawings are excellent in terms of appealing shapes. But from these sketches, it may feel as though you aren’t acting with your drawings.     Each drawing seems to be effectively perfect in terms of basic structure. And your lines and shape are appealing, however where you may possibly be lacking is feeling the determination of the character committing the action, even if it’s a simple action like looking where they’re going or will be. The movie Klaus may be helpful to breakdown especially since it seems to fit your art stylistically.      Honestly I don’t think any of your struggling seems to be structural, but maybe something more higher order like acting or story. This is the best I can gather from your work and from the sole term “struggling” to describe your goal.
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