Project - Shading Blobs - Level 1
Project - Shading Blobs - Level 1
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Project - Shading Blobs - Level 1
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Moses
i thought this would be a quick warmup—in the end i spent over 3 hours on this! still struggling a little bit with the blending stump so the blending is a bit patchy but overall i'm happy. i did put in some reflected light because i wanted to practice it more.
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ASSIGNMENTS

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Train your eye for edges with a low pressure blob shading exercise. Start with overlapping ovals, add cross contours, pick a general light, and mass in the shadows. Clean the silhouettes, then shape the form by controlling edge quality, from soft gradations to firm turns, plus crisp cast shadows and mindful halftones. You will see how edge choices make forms pop in 3D fast.

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My edgy blobs (Level 1). Experimented a bit with smuding things with my fingers. Changed my initial cross contours to better fit the edges I decided to go with. Not very sure about the second blob from the right, where I tried to mix soft and hard edges to suggest a change in shape, with the flat part a bit on top of the rounded part, but I don't think that worked very well.
Help!