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Critiques / Q&A

Be a Well-Rounded Artist, Learning Anime, and More

July 13, 20181 Comment

I talk about cross-training to be a well-rounded artist, how the basics apply to any drawing style, and when (if ever) to call it quits!

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Making Your Art Look Finished ft. Steve Huston

June 28, 20180 Comments

Steve Huston talks about tapping into the truth of your subject, depicting it in a way that makes it look finished and worthy of hanging in a gallery.

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Applying Facial Anatomy to Caricature

June 1, 20180 Comments

Are your portrait caricatures looking mushy and unstructured? An otherwise well painted face will look “off” if the artist doesn’t think of the facial anatomy beneath the skin. If you want your art to look finished, you need to consider the anatomy and shape design. Actively thinking of these things while you work is what separates amateurs from professionals. In this critique, you’ll learn how to improve upon your caricature’s strong visual design by learning how to improve the facial anatomy.

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Why Your Proportions are Wrong and How to Fix Them

May 31, 20180 Comments

When you start a drawing, do you jump right in to drawing all the small parts? Knock it off!

If you’re not an advanced artist with a well trained eye, starting with details usually ends with wacky proportions. In this student critique, we’ll examine the work of two students who focused on drawing foot bones without following the big-to-small hierarchy. I’ll show you a 2D technique called “enveloping” and then a 3D process that helps keep your forms dynamic and in proportion. Woo!

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Drawing Anatomy in Perspective – Leg Bone Critiques

May 24, 20180 Comments

It’s so important to think of perspective when you’re drawing anatomy. But how’s a person supposed to think of anatomy when the human body is basically a meat sack with a bunch little bumps and curves? In this critique, I picked one student who did an overall great job with simplifying the leg bones’ forms, but had a few problems applying perspective to their anatomy.

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Sketching Subtle Facial Expressions – Master Study Critique

May 11, 20180 Comments

Got a problem drawing faces? A slight line tweak can throw off your character’s expression. Sound confusing? Court is here to help. In this critique, Court reviews students’ master studies. The first half focuses on replicating the style of those master artworks and the importance of clean design and line work. The second half dives into applying a master’s technique to create an original piece in their style.

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Digitally Painting Like a Sculptor – Caricature Critique

May 3, 20180 Comments

Ever try painting like a sculptor or drawing like a painter? This may sound unintuitive, but thinking in large blocks of shape and tone will help you develop the forms to look more real and natural. In this critique, we will watch one of our student’s digital process videos and review where they can improve in their work.

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Finding the Ultimate Truth with Cesar Santos

April 5, 20182 Comments

I sit down with Cuban-American artist Cesar Santos to ask him about his journey as an artist and his thoughts about art in general. We get deep and he teaches me how to philosophize 😛

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Spirit Animal Drawing Tips – Caricature Critiques

March 16, 20180 Comments

There was a variety of problems students had, but in this critique, we’ll focus on what you should focus on exaggerating from a spirit animal when drawing your caricature.

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Fixing your Mistakes – Blade Runner Caricature Critiques

January 26, 20181 Comment

Court explains how you can fix your caricature mistakes while sketching Mackenzie Davis and Ana de Armas.

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